Versiunea noua e mai buna..CokeArturo scrie: ↑05 Ian 2021, 19:06 Ce pot sa zic despre sv asta , da este testat , are destule buguri ( transmutatie pe shopoff / la negot ) , trebuie refacute make-urile ca sunt prastie , bug skill lycan nu merge efectul la un skill , si daca stai mai mult pe el sigur mai gasesti. Deci mai bine va faceti voi de la 0 ceva.
[ytplayer]https://www.youtube.com/watch?v=eSvK-CM ... e=youtu.be[/ytplayer]
#ifndef __INC_METIN2_COMMON_DEFINES_H__
#define __INC_METIN2_COMMON_DEFINES_H__
//////////////////////////////////////////////////////////////////////////
// ### General Features ###
//#define ENABLE_QUEST_CATEGORY
#define ENABLE_D_NJGUILD
#define ENABLE_FULL_NOTICE
#define ENABLE_NEWSTUFF
#define ENABLE_PORT_SECURITY
#define ENABLE_BELT_INVENTORY_EX
enum eCommonDefines {
MAP_ALLOW_LIMIT = 32, // 32 default
};
// ### General Features ###
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// ### CommonDefines Systems ###
#define ENABLE_WOLFMAN_CHARACTER
#ifdef ENABLE_WOLFMAN_CHARACTER
#define USE_MOB_BLEEDING_AS_POISON
#define USE_MOB_CLAW_AS_DAGGER
// #define USE_ITEM_BLEEDING_AS_POISON
#define USE_ITEM_CLAW_AS_DAGGER
#define USE_WOLFMAN_STONES
#define USE_WOLFMAN_BOOKS
#endif
#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_DICE_SYSTEM
#define ENABLE_EXTEND_INVEN_SYSTEM
#define ENABLE_MOUNT_COSTUME_SYSTEM
#define ENABLE_WEAPON_COSTUME_SYSTEM
#define __ENABLE_CHANGELOOK_SYSTEM__
#define ENABLE_MAGIC_REDUCTION_SYSTEM
#ifdef ENABLE_MAGIC_REDUCTION_SYSTEM
#define USE_MAGIC_REDUCTION_STONES
#endif
// ### CommonDefines Systems ###
//////////////////////////////////////////////////////////////////////////
#define __QUEST_RENEWAL__
#ifdef __QUEST_RENEWAL__
#define _QR_MS_
#endif
#define __HIDE_COSTUME_SYSTEM__
#define __SASH_SYSTEM__
#define ENABLE_SHOW_CHEST_DROP
#define __SEND_TARGET_INFO__
#define __VIEW_TARGET_PLAYER_HP__
#define __VIEW_TARGET_DECIMAL_HP__
#define ENABLE_MULTISHOP
#define ENABLE_NEW_BLEND
#define WJ_ENABLE_TRADABLE_ICON
#define __CHANGELOOK_SYSTEM__
#define __CHANGE_LOOK_SYSTEM__
#define ENABLE_SPECIAL_STORAGE
#define ENABLE_CUBE_RENEWAL
#define ENABLE_MESSENGER_TEAM
#define ENABLE_SWITCHBOT
/* OFFLINE SHOPS */
// #define OFFLINE_SHOP
// #define GIFT_SYSTEM
// #define FULL_YANG
// #define SHOP_TIME_REFRESH 1*60
// #define SHOP_BLOCK_GAME99
// #define SHOP_DISTANCE
// #define SHOP_AUTO_CLOSE
//#define SHOP_ONLY_ALLOWED_INDEX //Enable limiting for other map index which is not defined in player.shop_limit
// #define SHOP_HIDE_NAME
// #define SHOP_GM_PRIVILEGES GM_IMPLEMENTOR
// #define MISSION_MAX_BIOLOG 11
// #define SHOP_SEARCH
#define ENABLE_NEW_LOCALE_STRING_READING
#define ENABLE_SORT_INVENTORY
#define ENABLE_SKIN_SYSTEM
#define ENABLE_LUCKY_BOX
#define ENABLE_PENDANT_SYSTEM
#define ENABLE_FISH_EVENT
#define ENABLE_CUBE_RENEWAL_WORLDARD
#define ENABLE_ITEM_BLEND_TIME
#define NEW_PET_SYSTEM
#define __PET_SYSTEM__
#define ENABLE_GEM_SYSTEM
#define ENABLE_SEND_TARGET_INFO_EXTENDED
#define ENABLE_HIGHLIGHT_NEW_ITEM
#define ENABLE_FLOWER_EVENT
#define ENABLE_SYSLOG_PACKET_SENT
//OFFLINESHOP
#define __ENABLE_NEW_OFFLINESHOP__
#ifdef __ENABLE_NEW_OFFLINESHOP__
#define ENABLE_NEW_SHOP_IN_CITIES
#define ENABLE_NEW_OFFLINESHOP_LOGS
#define ENABLE_NEW_OFFLINESHOP_NOTIFICATION
#endif
#define ENABLE_OFFLINESHOP_DEBUG
#ifdef ENABLE_OFFLINESHOP_DEBUG
#ifdef __WIN32__
#define OFFSHOP_DEBUG(fmt , ...) sys_log(0,"%s:%d >> " fmt , __FUNCTION__ , __LINE__, __VA_ARGS__)
#else
#define OFFSHOP_DEBUG(fmt , args...) sys_log(0,"%s:%d >> " fmt , __FUNCTION__ , __LINE__, ##args)
#endif
#else
#define OFFSHOP_DEBUG(...)
#endif
#endif
#define ITEM_CHECKINOUT_UPDATE
#define ENABLE_IGNORE_LOWER_BUFFS
#define ENABLE_UNIQUE_IMMORTALITY
#define ENABLE_MULTILANGUAGE
#define NEW_SKILL_KNOCKBACK
#define ENABLE_DS_SET
#define ENABLE_EXTRA_LOGIN_SECURITY_KEY
#ifdef ENABLE_EXTRA_LOGIN_SECURITY_KEY
#define EXTRA_LOGIN_SECURITY_KEY "P7g96DcufoV2TLqOCulXfCoMzuxUZPDE"
#endif
#define ACCOUNT_SECURITY
#define ENABLE_ANTI_EQUIP_FLOOD
#define __BATTLE_PASS_SYSTEM__
#define ENABLE_ITEMAWARD_REFRESH
#define ENABLE_COINS_SYSTEM
#define __INC_METIN2_COMMON_DEFINES_H__
//////////////////////////////////////////////////////////////////////////
// ### General Features ###
//#define ENABLE_QUEST_CATEGORY
#define ENABLE_D_NJGUILD
#define ENABLE_FULL_NOTICE
#define ENABLE_NEWSTUFF
#define ENABLE_PORT_SECURITY
#define ENABLE_BELT_INVENTORY_EX
enum eCommonDefines {
MAP_ALLOW_LIMIT = 32, // 32 default
};
// ### General Features ###
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// ### CommonDefines Systems ###
#define ENABLE_WOLFMAN_CHARACTER
#ifdef ENABLE_WOLFMAN_CHARACTER
#define USE_MOB_BLEEDING_AS_POISON
#define USE_MOB_CLAW_AS_DAGGER
// #define USE_ITEM_BLEEDING_AS_POISON
#define USE_ITEM_CLAW_AS_DAGGER
#define USE_WOLFMAN_STONES
#define USE_WOLFMAN_BOOKS
#endif
#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_DICE_SYSTEM
#define ENABLE_EXTEND_INVEN_SYSTEM
#define ENABLE_MOUNT_COSTUME_SYSTEM
#define ENABLE_WEAPON_COSTUME_SYSTEM
#define __ENABLE_CHANGELOOK_SYSTEM__
#define ENABLE_MAGIC_REDUCTION_SYSTEM
#ifdef ENABLE_MAGIC_REDUCTION_SYSTEM
#define USE_MAGIC_REDUCTION_STONES
#endif
// ### CommonDefines Systems ###
//////////////////////////////////////////////////////////////////////////
#define __QUEST_RENEWAL__
#ifdef __QUEST_RENEWAL__
#define _QR_MS_
#endif
#define __HIDE_COSTUME_SYSTEM__
#define __SASH_SYSTEM__
#define ENABLE_SHOW_CHEST_DROP
#define __SEND_TARGET_INFO__
#define __VIEW_TARGET_PLAYER_HP__
#define __VIEW_TARGET_DECIMAL_HP__
#define ENABLE_MULTISHOP
#define ENABLE_NEW_BLEND
#define WJ_ENABLE_TRADABLE_ICON
#define __CHANGELOOK_SYSTEM__
#define __CHANGE_LOOK_SYSTEM__
#define ENABLE_SPECIAL_STORAGE
#define ENABLE_CUBE_RENEWAL
#define ENABLE_MESSENGER_TEAM
#define ENABLE_SWITCHBOT
/* OFFLINE SHOPS */
// #define OFFLINE_SHOP
// #define GIFT_SYSTEM
// #define FULL_YANG
// #define SHOP_TIME_REFRESH 1*60
// #define SHOP_BLOCK_GAME99
// #define SHOP_DISTANCE
// #define SHOP_AUTO_CLOSE
//#define SHOP_ONLY_ALLOWED_INDEX //Enable limiting for other map index which is not defined in player.shop_limit
// #define SHOP_HIDE_NAME
// #define SHOP_GM_PRIVILEGES GM_IMPLEMENTOR
// #define MISSION_MAX_BIOLOG 11
// #define SHOP_SEARCH
#define ENABLE_NEW_LOCALE_STRING_READING
#define ENABLE_SORT_INVENTORY
#define ENABLE_SKIN_SYSTEM
#define ENABLE_LUCKY_BOX
#define ENABLE_PENDANT_SYSTEM
#define ENABLE_FISH_EVENT
#define ENABLE_CUBE_RENEWAL_WORLDARD
#define ENABLE_ITEM_BLEND_TIME
#define NEW_PET_SYSTEM
#define __PET_SYSTEM__
#define ENABLE_GEM_SYSTEM
#define ENABLE_SEND_TARGET_INFO_EXTENDED
#define ENABLE_HIGHLIGHT_NEW_ITEM
#define ENABLE_FLOWER_EVENT
#define ENABLE_SYSLOG_PACKET_SENT
//OFFLINESHOP
#define __ENABLE_NEW_OFFLINESHOP__
#ifdef __ENABLE_NEW_OFFLINESHOP__
#define ENABLE_NEW_SHOP_IN_CITIES
#define ENABLE_NEW_OFFLINESHOP_LOGS
#define ENABLE_NEW_OFFLINESHOP_NOTIFICATION
#endif
#define ENABLE_OFFLINESHOP_DEBUG
#ifdef ENABLE_OFFLINESHOP_DEBUG
#ifdef __WIN32__
#define OFFSHOP_DEBUG(fmt , ...) sys_log(0,"%s:%d >> " fmt , __FUNCTION__ , __LINE__, __VA_ARGS__)
#else
#define OFFSHOP_DEBUG(fmt , args...) sys_log(0,"%s:%d >> " fmt , __FUNCTION__ , __LINE__, ##args)
#endif
#else
#define OFFSHOP_DEBUG(...)
#endif
#endif
#define ITEM_CHECKINOUT_UPDATE
#define ENABLE_IGNORE_LOWER_BUFFS
#define ENABLE_UNIQUE_IMMORTALITY
#define ENABLE_MULTILANGUAGE
#define NEW_SKILL_KNOCKBACK
#define ENABLE_DS_SET
#define ENABLE_EXTRA_LOGIN_SECURITY_KEY
#ifdef ENABLE_EXTRA_LOGIN_SECURITY_KEY
#define EXTRA_LOGIN_SECURITY_KEY "P7g96DcufoV2TLqOCulXfCoMzuxUZPDE"
#endif
#define ACCOUNT_SECURITY
#define ENABLE_ANTI_EQUIP_FLOOD
#define __BATTLE_PASS_SYSTEM__
#define ENABLE_ITEMAWARD_REFRESH
#define ENABLE_COINS_SYSTEM

