Daca nu folosesc sh clear.sh, serverul functioneaza corect si il pot deschide / inchide fara probleme!
Tipologie server(PvM / PvP): PVM easy
*Resursă folosită: ...
*ServerFiles utilizat: cratof
*Syserr: fara
Poză:
*Detalii suplimentare:
Acesta comanda sh clear.sh din game:
Cod: Selectaţi tot
#!/bin/sh
cd /usr/game/server/canal99 && sh clear.sh
cd /usr/game/server/canal1/canal1_1 && sh clear.sh
cd /usr/game/server/canal1/canal1_2 && sh clear.sh
cd /usr/game/server/canal2/canal2_1 && sh clear.sh
cd /usr/game/server/canal2/canal2_2 && sh clear.sh
cd /usr/game/server/canal3/canal3_1 && sh clear.sh
cd /usr/game/server/canal3/canal3_2 && sh clear.sh
cd /usr/game/server/canal4/canal4_1 && sh clear.sh
cd /usr/game/server/canal4/canal4_2 && sh clear.sh
cd /usr/game/server/auth && sh clear.sh
cd /usr/game/server/db && sh clear.shCod: Selectaţi tot
#!/bin/sh
# This script erases all lofiles created by the DBCache server
rm -fr log/*
if [ -r autorun.log ]; then rm autorun.log; fi
if [ -r PTS ]; then rm PTS; fi
if [ -r syslog ]; then rm syslog; fi
if [ -r syserr ]; then rm syserr; fi
if [ -r stdout ]; then rm stdout; fi
if [ -r game.core ]; then rm game.core; fi
if [ -r VERSION.txt ]; then rm VERSION.txt; fi
if [ -r DEV_LOG.log ]; then rm DEV_LOG.log; fi
if [ -r mob_count ]; then rm mob_count; fi
if [ -r memory_usage_info.txt ]; then rm memory_usage_info.txt; fi
if [ -r packet_info.txt ]; then rm packet_info.txt; fi
if [ -r p2p_packet_info.txt ]; then rm p2p_packet_info.txt; fi
if [ -r udp_packet_info.txt ]; then rm udp_packet_info.txt; fi
if [ -r ProfileLog ]; then rm ProfileLog; fi
# Remove files which are indicating an improper shutdown
if [ -r pid.game ]; then rm pid.game; fi
if [ -r pid ]; then rm pid; fiasta este problema? acele fisiere nu trebuiau sa se faca automat?

Totodata nu stiu ce face acest fisier make?
Daca execut comanda sh make.sh imi da asta:

Multumesc pentru ajutor!
