Problema compilare sursa game.

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Len.
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clovnu scrie: ↑01 Mar 2022, 20:03
Len. scrie: ↑01 Mar 2022, 19:47

Cod: Selectaţi tot

diff --git a/Srcs/Server/db/src/Makefile b/Srcs/Server/db/src/Makefile
index 2ad6e63..a4b39b9 100644
--- a/Srcs/Server/db/src/Makefile
+++ b/Srcs/Server/db/src/Makefile
@@ -45,6 +45,9 @@ LIBDIR += -I../../../Extern/lib
 LIBDIR += -L../../libthecore/lib -L../../libsql -L../../libpoly -L../../libgame/lib
 LIBS += -lthecore -lsql -lpoly -lgame -lm
 
+# OpenSSL
+LIBS += -lssl -lcrypto
+
 # PROJECT_SRC_FILES BEGIN
 CPPFILE = Config.cpp NetBase.cpp Peer.cpp PeerBase.cpp Main.cpp Lock.cpp DBManager.cpp \
          Cache.cpp LoginData.cpp ClientManager.cpp ClientManagerPlayer.cpp ClientManagerLogin.cpp \
diff --git a/Srcs/Server/game/src/Makefile b/Srcs/Server/game/src/Makefile
index b173c7c..4ea5a5e 100644
--- a/Srcs/Server/game/src/Makefile
+++ b/Srcs/Server/game/src/Makefile
@@ -90,7 +90,7 @@ endif
 
 # OpenSSL
 INCDIR += -I/usr/include
-LIBS += -lssl
+LIBS += -lssl -lcrypto
 # LIBS += /usr/lib/libssl.a
 
 # Lua
Makefile:1: *** missing separator. Stop.
arata mi makefile.......
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clovnu scrie: ↑01 Mar 2022, 18:07 Ma ajuta cineva va rog frumos.
altele-desc/freebsd-mysql-gcc4-t85070.html Foloseste acest freebsd si nu o sa mai ai erori legate de liburi .
Nu vorbi prost, nu vorbi mult , nu vorbi tare , mai bine un profil mic si faci profit mare ".
.
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clovnu
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D a e m o n scrie: ↑01 Mar 2022, 23:31
clovnu scrie: ↑01 Mar 2022, 18:07 Ma ajuta cineva va rog frumos.
altele-desc/freebsd-mysql-gcc4-t85070.html Foloseste acest freebsd si nu o sa mai ai erori legate de liburi .
Sursa este compilata pe 11.3
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clovnu
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Len. scrie: ↑01 Mar 2022, 20:12
clovnu scrie: ↑01 Mar 2022, 20:03
Len. scrie: ↑01 Mar 2022, 19:47

Cod: Selectaţi tot

diff --git a/Srcs/Server/db/src/Makefile b/Srcs/Server/db/src/Makefile
index 2ad6e63..a4b39b9 100644
--- a/Srcs/Server/db/src/Makefile
+++ b/Srcs/Server/db/src/Makefile
@@ -45,6 +45,9 @@ LIBDIR += -I../../../Extern/lib
 LIBDIR += -L../../libthecore/lib -L../../libsql -L../../libpoly -L../../libgame/lib
 LIBS += -lthecore -lsql -lpoly -lgame -lm
 
+# OpenSSL
+LIBS += -lssl -lcrypto
+
 # PROJECT_SRC_FILES BEGIN
 CPPFILE = Config.cpp NetBase.cpp Peer.cpp PeerBase.cpp Main.cpp Lock.cpp DBManager.cpp \
          Cache.cpp LoginData.cpp ClientManager.cpp ClientManagerPlayer.cpp ClientManagerLogin.cpp \
diff --git a/Srcs/Server/game/src/Makefile b/Srcs/Server/game/src/Makefile
index b173c7c..4ea5a5e 100644
--- a/Srcs/Server/game/src/Makefile
+++ b/Srcs/Server/game/src/Makefile
@@ -90,7 +90,7 @@ endif
 
 # OpenSSL
 INCDIR += -I/usr/include
-LIBS += -lssl
+LIBS += -lssl -lcrypto
 # LIBS += /usr/lib/libssl.a
 
 # Lua
Makefile:1: *** missing separator. Stop.
arata mi makefile.......

Cod: Selectaţi tot

CC = g++49

GAME_VERSION = r69

INCDIR =
LIBDIR =
BINDIR = ..
OBJDIR = .obj
$(shell if [ ! -d $(OBJDIR) ]; then mkdir $(OBJDIR); fi)

## LIST OF CONSTANTS BEGIN
ENABLE_LUA_5_2_VERSION = 0
ENABLE_GCC_AUTODEPEND = 1
ENABLE_NEWSTUFF_EX = 0
## LIST OF CONSTANTS END

# Depend Path File
ifneq ($(ENABLE_GCC_AUTODEPEND), 1)
DEPFILE = Depend
endif

# Standard Libraries
LIBS = -lm -lmd

# Project Flags
CFLAGS = -w -m32 -g -Wall -O2 -pipe -fexceptions -pthread -D_THREAD_SAFE -DNDEBUG
CFLAGS += -std=c++11 -Wl,-rpath=/usr/local/lib/gcc49

# CFLAGS = -m32 -g3 -Wall -O0 -pipe -fexceptions -fno-rtti -fno-strict-aliasing -Wno-unused-local-typedefs -Wno-long-long -pthread -D_THREAD_SAFE -DNDEBUG

# FreeBSD stack protector
CFLAGS += -fstack-protector-all

# Version defines
CFLAGS += -D__USER__=\"$(USER)\" -D__HOSTNAME__=\"$(HOSTNAME)\" -D__PWD__=\"$(PWD)\" -D__GAME_VERSION__=\"$(GAME_VERSION)\"

# Boost
INCDIR += -I../../../Extern/include/boost

# DevIL
INCDIR += -I../../../Extern/include/IL
LIBS += ../../../Extern/lib/libIL.a\
		../../../Extern/lib/libjasper.a\
		../../../Extern/lib/libpng.a\
		../../../Extern/lib/libtiff.a\
		../../../Extern/lib/libjbig.a\
		../../../Extern/lib/libmng.a\
		/usr/lib/liblzma.a\
		../../../Extern/lib/liblcms.a\
		../../../Extern/lib/libjpeg.a

# MySQL
INCDIR += -I/usr/local/include/mysql
LIBS += /usr/local/lib/mysql/libmysqlclient.a /usr/lib/libz.a

# CryptoPP
LIBS += ../../../Extern/lib/libcryptopp.a

# OpenSSL
INCDIR += -I/usr/include
LIBS += -lssl
# LIBS += /usr/lib/libssl.a /usr/lib/libssh_p.a

# Lua
CFLAGS += -DENABLE_LUA_5_2_VERSION=ENABLE_LUA_5_2_VERSION
ifeq ($(ENABLE_LUA_5_2_VERSION), 1)
INCDIR += -I../../liblua/.lua52/install/include
LIBDIR += -L../../liblua/.lua52/install/lib
LIBS += ../../liblua/.lua52/install/lib/liblua.a
# LIBS += ../../liblua/.lua52/src/liblua.a
else
INCDIR += -I../../liblua/.lua50/include
LIBDIR += -L../../liblua/.lua50/lib
LIBS += ../../liblua/.lua50/lib/liblua.a ../../liblua/.lua50/lib/liblualib.a
endif

# Project Libraries
INCDIR += -I../../../Extern/include
INCDIR += -I/usr/local/include
LIBDIR += -L/usr/local/lib

LIBDIR += -L../../libthecore/lib -L../../libpoly -L../../libsql -L../../libgame/lib
LIBS += -lthecore -lpoly -lsql -lgame

#offlineshop
# LIBS += ../../../Extern/lib/libofflineshop.a
# LIBDIR += -L/usr/local/lib
# LIBS += -lcurl -lnghttp2 -lssl -lcrypto -lgssapi -lgssapi_krb5 -lheimntlm -lkrb5 -lhx509 -lcom_err -lcrypto -lasn1 -lwind -lheimbase -lroken -lcrypt\
		# -pthread -lz -lkrb5 -lgssapi -lgssapi_krb5 -lkrb5 -lgssapi -lgssapi_krb5



# PROJECT_SRC_FILES BEGIN
MAINCPP = main.cpp

CFILE	= minilzo.c

CPPFILE = FSM.cpp MarkConvert.cpp MarkImage.cpp MarkManager.cpp OXEvent.cpp ani.cpp\
		  banword.cpp battle.cpp blend_item.cpp buffer_manager.cpp building.cpp\
		  char.cpp char_affect.cpp char_battle.cpp char_change_empire.cpp char_horse.cpp char_item.cpp char_manager.cpp\
		  char_quickslot.cpp char_resist.cpp char_skill.cpp char_state.cpp PetSystem.cpp cmd.cpp cmd_emotion.cpp cmd_general.cpp\
		  cmd_gm.cpp config.cpp constants.cpp crc32.cpp cube.cpp db.cpp desc.cpp\
		  desc_client.cpp desc_manager.cpp desc_p2p.cpp dungeon.cpp empire_text_convert.cpp entity.cpp\
		  entity_view.cpp event.cpp event_queue.cpp exchange.cpp file_loader.cpp fishing.cpp gm.cpp guild.cpp\
		  guild_manager.cpp guild_war.cpp horse_rider.cpp horsename_manager.cpp input.cpp input_auth.cpp input_db.cpp\
		  input_login.cpp input_main.cpp input_p2p.cpp\
		  item.cpp item_addon.cpp item_attribute.cpp item_manager.cpp item_manager_idrange.cpp locale.cpp\
		  locale_service.cpp log.cpp login_data.cpp lzo_manager.cpp marriage.cpp\
		  messenger_manager.cpp mining.cpp mob_manager.cpp motion.cpp p2p.cpp packet_info.cpp\
		  party.cpp polymorph.cpp priv_manager.cpp pvp.cpp\
		  questevent.cpp questlua.cpp questlua_affect.cpp questlua_building.cpp\
		  questlua_danceevent.cpp questlua_dungeon.cpp questlua_game.cpp questlua_global.cpp\
		  questlua_guild.cpp questlua_horse.cpp questlua_pet.cpp questlua_item.cpp questlua_marriage.cpp\
		  questlua_npc.cpp questlua_oxevent.cpp questlua_party.cpp questlua_pc.cpp\
		  questlua_quest.cpp questlua_target.cpp questmanager.cpp questnpc.cpp questpc.cpp\
		  refine.cpp regen.cpp safebox.cpp sectree.cpp sectree_manager.cpp shop.cpp\
		  skill.cpp start_position.cpp target.cpp text_file_loader.cpp trigger.cpp utils.cpp vector.cpp war_map.cpp\
		  wedding.cpp map_location.cpp\
		  skill_power.cpp affect.cpp\
		  buff_on_attributes.cpp dragon_soul_table.cpp DragonSoul.cpp\
		  group_text_parse_tree.cpp char_dragonsoul.cpp questlua_dragonsoul.cpp\
		  shop_manager.cpp shopEx.cpp item_manager_read_tables.cpp MountSystem.cpp AutoNotice.cpp\
		  whisper_admin.cpp block_items.cpp minigame_attendance.cpp minigame_catch_king.cpp char_cards.cpp\
		  MeleyLair.cpp questlua_MeleyLair.cpp\
		  new_offlineshop_manager.cpp new_offlineshop_safebox.cpp new_offlineshop.cpp\
		  map_manager.cpp switchbot.cpp cuberenewal.cpp ticket_manager.cpp\
		  damage_top.cpp dungeon_info.cpp TempleOchao.cpp questlua_TempleOchao.cpp biolog.cpp GrowthPetSystem.cpp questlua_growthpet.cpp battle_pass.cpp ip_ban.cpp

ifeq ($(ENABLE_NEWSTUFF_EX), 1)
CPPFILE += questlua_new.cpp\
			questlua_new_constant.cpp\
			questlua_new_desc.cpp\
			questlua_new_item.cpp\
			questlua_new_npc.cpp\
			questlua_new_pc.cpp\
			questlua_new_quest.cpp\
			questlua_new_test.cpp
CFLAGS += -DENABLE_NEWSTUFF_EX=ENABLE_NEWSTUFF_EX
endif
# PROJECT_SRC_FILES END

# PROJECT_OBJ_FILES BEGIN
COBJS	= $(CFILE:%.c=$(OBJDIR)/%.o)
CPPOBJS	= $(CPPFILE:%.cpp=$(OBJDIR)/%.o)
ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
CDEPS	= $(COBJS:%.o=%.d)
CPPDEPS	= $(CPPOBJS:%.o=%.d)
endif

MAINOBJ = $(MAINCPP:%.cpp=$(OBJDIR)/%.o)
ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
MAINDEPS = $(MAINOBJ:%.o=%.d)
endif

# Target Paths
MAIN_TARGET = $(BINDIR)/game

# previously -> default: $(MAIN_TARGET)
default: $(MAIN_TARGET)

$(OBJDIR)/%.o: %.c
	@echo -e "\033[0;31m [Prometa] \033[0m       \033[0;34m Developing:\033[0m" $<
	@$(CC) $(CFLAGS) $(INCDIR) -c $< -o $@
ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
	@$(CC) -MM -MG -MP $(CFLAGS) $(INCDIR) -c $< -o $(OBJDIR)/$*.d
	@sed -i '' -e's/$*.o:/$(OBJDIR)\/$*.o:/g' $(OBJDIR)/$*.d
endif

$(OBJDIR)/%.o: %.cpp
	@echo -e "\033[0;31m [Prometa] \033[0m       \033[0;36m Developing:\033[0m" $<
	@$(CC) $(CFLAGS) $(INCDIR) -c $< -o $@
ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
	@$(CC) -MM -MG -MP $(CFLAGS) $(INCDIR) -c $< -o $(OBJDIR)/$*.d
	@sed -i '' -e's/$*.o:/$(OBJDIR)\/$*.o:/g' $(OBJDIR)/$*.d
endif

$(MAIN_TARGET): $(CPPOBJS) $(COBJS) $(MAINOBJ)
	@echo linking $(MAIN_TARGET)
	@$(CC) $(CFLAGS) $(LIBDIR) $(COBJS) $(CPPOBJS) $(MAINOBJ) $(LIBS) -o $(MAIN_TARGET)

dump:
	@$(CC) -dM -E - < /dev/null > .nope.nope

symlink:
	@ln -fs game $(BINDIR)/game_symlink

strip:
	@cp $(BINDIR)/game $(BINDIR)/game
	@strip $(BINDIR)/game

clean:
	@rm -f $(COBJS) $(CPPOBJS) $(MAINOBJ) $(TESTOBJ)
ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
	@rm -f $(CDEPS) $(CPPDEPS) $(MAINDEPS) $(TESTDEPS)
endif
	@rm -f $(BINDIR)/game $(BINDIR)/conv

cc-ver:
	@$(CC) -v

tag:
	ctags *.cpp *.h *.c

dep:
ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
	@echo "Note: gcc autodepend is autodetected, so target dep skipped"
else
	makedepend -f $(DEPFILE) $(INCDIR) -I/usr/include/c++/3.3 -I/usr/include/c++/4.2 -p$(OBJDIR)/ $(CPPFILE) $(CFILE) $(MAINCPP) 2> /dev/null > $(DEPFILE)
endif

# AUTO_DEPEND_CHECK BEGIN
ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
sinclude $(CDEPS)
sinclude $(CPPDEPS)
sinclude $(MAINDEPS)
sinclude $(TESTDEPS)
else
sinclude $(DEPFILE)
endif
# AUTO_DEPEND_CHECK END
Uite-l default
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Len.
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Membru din: 29 Ian 2020, 22:52
Regat: Chunjo
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clovnu scrie: ↑02 Mar 2022, 02:10
Len. scrie: ↑01 Mar 2022, 20:12
clovnu scrie: ↑01 Mar 2022, 20:03

Makefile:1: *** missing separator. Stop.
arata mi makefile.......

Cod: Selectaţi tot

CC = g++49

GAME_VERSION = r69

INCDIR =
LIBDIR =
BINDIR = ..
OBJDIR = .obj
$(shell if [ ! -d $(OBJDIR) ]; then mkdir $(OBJDIR); fi)

## LIST OF CONSTANTS BEGIN
ENABLE_LUA_5_2_VERSION = 0
ENABLE_GCC_AUTODEPEND = 1
ENABLE_NEWSTUFF_EX = 0
## LIST OF CONSTANTS END

# Depend Path File
ifneq ($(ENABLE_GCC_AUTODEPEND), 1)
DEPFILE = Depend
endif

# Standard Libraries
LIBS = -lm -lmd

# Project Flags
CFLAGS = -w -m32 -g -Wall -O2 -pipe -fexceptions -pthread -D_THREAD_SAFE -DNDEBUG
CFLAGS += -std=c++11 -Wl,-rpath=/usr/local/lib/gcc49

# CFLAGS = -m32 -g3 -Wall -O0 -pipe -fexceptions -fno-rtti -fno-strict-aliasing -Wno-unused-local-typedefs -Wno-long-long -pthread -D_THREAD_SAFE -DNDEBUG

# FreeBSD stack protector
CFLAGS += -fstack-protector-all

# Version defines
CFLAGS += -D__USER__=\"$(USER)\" -D__HOSTNAME__=\"$(HOSTNAME)\" -D__PWD__=\"$(PWD)\" -D__GAME_VERSION__=\"$(GAME_VERSION)\"

# Boost
INCDIR += -I../../../Extern/include/boost

# DevIL
INCDIR += -I../../../Extern/include/IL
LIBS += ../../../Extern/lib/libIL.a\
		../../../Extern/lib/libjasper.a\
		../../../Extern/lib/libpng.a\
		../../../Extern/lib/libtiff.a\
		../../../Extern/lib/libjbig.a\
		../../../Extern/lib/libmng.a\
		/usr/lib/liblzma.a\
		../../../Extern/lib/liblcms.a\
		../../../Extern/lib/libjpeg.a

# MySQL
INCDIR += -I/usr/local/include/mysql
LIBS += /usr/local/lib/mysql/libmysqlclient.a /usr/lib/libz.a

# CryptoPP
LIBS += ../../../Extern/lib/libcryptopp.a

# OpenSSL
INCDIR += -I/usr/include
LIBS += -lssl
# LIBS += /usr/lib/libssl.a /usr/lib/libssh_p.a

# Lua
CFLAGS += -DENABLE_LUA_5_2_VERSION=ENABLE_LUA_5_2_VERSION
ifeq ($(ENABLE_LUA_5_2_VERSION), 1)
INCDIR += -I../../liblua/.lua52/install/include
LIBDIR += -L../../liblua/.lua52/install/lib
LIBS += ../../liblua/.lua52/install/lib/liblua.a
# LIBS += ../../liblua/.lua52/src/liblua.a
else
INCDIR += -I../../liblua/.lua50/include
LIBDIR += -L../../liblua/.lua50/lib
LIBS += ../../liblua/.lua50/lib/liblua.a ../../liblua/.lua50/lib/liblualib.a
endif

# Project Libraries
INCDIR += -I../../../Extern/include
INCDIR += -I/usr/local/include
LIBDIR += -L/usr/local/lib

LIBDIR += -L../../libthecore/lib -L../../libpoly -L../../libsql -L../../libgame/lib
LIBS += -lthecore -lpoly -lsql -lgame

#offlineshop
# LIBS += ../../../Extern/lib/libofflineshop.a
# LIBDIR += -L/usr/local/lib
# LIBS += -lcurl -lnghttp2 -lssl -lcrypto -lgssapi -lgssapi_krb5 -lheimntlm -lkrb5 -lhx509 -lcom_err -lcrypto -lasn1 -lwind -lheimbase -lroken -lcrypt\
		# -pthread -lz -lkrb5 -lgssapi -lgssapi_krb5 -lkrb5 -lgssapi -lgssapi_krb5



# PROJECT_SRC_FILES BEGIN
MAINCPP = main.cpp

CFILE	= minilzo.c

CPPFILE = FSM.cpp MarkConvert.cpp MarkImage.cpp MarkManager.cpp OXEvent.cpp ani.cpp\
		  banword.cpp battle.cpp blend_item.cpp buffer_manager.cpp building.cpp\
		  char.cpp char_affect.cpp char_battle.cpp char_change_empire.cpp char_horse.cpp char_item.cpp char_manager.cpp\
		  char_quickslot.cpp char_resist.cpp char_skill.cpp char_state.cpp PetSystem.cpp cmd.cpp cmd_emotion.cpp cmd_general.cpp\
		  cmd_gm.cpp config.cpp constants.cpp crc32.cpp cube.cpp db.cpp desc.cpp\
		  desc_client.cpp desc_manager.cpp desc_p2p.cpp dungeon.cpp empire_text_convert.cpp entity.cpp\
		  entity_view.cpp event.cpp event_queue.cpp exchange.cpp file_loader.cpp fishing.cpp gm.cpp guild.cpp\
		  guild_manager.cpp guild_war.cpp horse_rider.cpp horsename_manager.cpp input.cpp input_auth.cpp input_db.cpp\
		  input_login.cpp input_main.cpp input_p2p.cpp\
		  item.cpp item_addon.cpp item_attribute.cpp item_manager.cpp item_manager_idrange.cpp locale.cpp\
		  locale_service.cpp log.cpp login_data.cpp lzo_manager.cpp marriage.cpp\
		  messenger_manager.cpp mining.cpp mob_manager.cpp motion.cpp p2p.cpp packet_info.cpp\
		  party.cpp polymorph.cpp priv_manager.cpp pvp.cpp\
		  questevent.cpp questlua.cpp questlua_affect.cpp questlua_building.cpp\
		  questlua_danceevent.cpp questlua_dungeon.cpp questlua_game.cpp questlua_global.cpp\
		  questlua_guild.cpp questlua_horse.cpp questlua_pet.cpp questlua_item.cpp questlua_marriage.cpp\
		  questlua_npc.cpp questlua_oxevent.cpp questlua_party.cpp questlua_pc.cpp\
		  questlua_quest.cpp questlua_target.cpp questmanager.cpp questnpc.cpp questpc.cpp\
		  refine.cpp regen.cpp safebox.cpp sectree.cpp sectree_manager.cpp shop.cpp\
		  skill.cpp start_position.cpp target.cpp text_file_loader.cpp trigger.cpp utils.cpp vector.cpp war_map.cpp\
		  wedding.cpp map_location.cpp\
		  skill_power.cpp affect.cpp\
		  buff_on_attributes.cpp dragon_soul_table.cpp DragonSoul.cpp\
		  group_text_parse_tree.cpp char_dragonsoul.cpp questlua_dragonsoul.cpp\
		  shop_manager.cpp shopEx.cpp item_manager_read_tables.cpp MountSystem.cpp AutoNotice.cpp\
		  whisper_admin.cpp block_items.cpp minigame_attendance.cpp minigame_catch_king.cpp char_cards.cpp\
		  MeleyLair.cpp questlua_MeleyLair.cpp\
		  new_offlineshop_manager.cpp new_offlineshop_safebox.cpp new_offlineshop.cpp\
		  map_manager.cpp switchbot.cpp cuberenewal.cpp ticket_manager.cpp\
		  damage_top.cpp dungeon_info.cpp TempleOchao.cpp questlua_TempleOchao.cpp biolog.cpp GrowthPetSystem.cpp questlua_growthpet.cpp battle_pass.cpp ip_ban.cpp

ifeq ($(ENABLE_NEWSTUFF_EX), 1)
CPPFILE += questlua_new.cpp\
			questlua_new_constant.cpp\
			questlua_new_desc.cpp\
			questlua_new_item.cpp\
			questlua_new_npc.cpp\
			questlua_new_pc.cpp\
			questlua_new_quest.cpp\
			questlua_new_test.cpp
CFLAGS += -DENABLE_NEWSTUFF_EX=ENABLE_NEWSTUFF_EX
endif
# PROJECT_SRC_FILES END

# PROJECT_OBJ_FILES BEGIN
COBJS	= $(CFILE:%.c=$(OBJDIR)/%.o)
CPPOBJS	= $(CPPFILE:%.cpp=$(OBJDIR)/%.o)
ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
CDEPS	= $(COBJS:%.o=%.d)
CPPDEPS	= $(CPPOBJS:%.o=%.d)
endif

MAINOBJ = $(MAINCPP:%.cpp=$(OBJDIR)/%.o)
ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
MAINDEPS = $(MAINOBJ:%.o=%.d)
endif

# Target Paths
MAIN_TARGET = $(BINDIR)/game

# previously -> default: $(MAIN_TARGET)
default: $(MAIN_TARGET)

$(OBJDIR)/%.o: %.c
	@echo -e "\033[0;31m [Prometa] \033[0m       \033[0;34m Developing:\033[0m" $<
	@$(CC) $(CFLAGS) $(INCDIR) -c $< -o $@
ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
	@$(CC) -MM -MG -MP $(CFLAGS) $(INCDIR) -c $< -o $(OBJDIR)/$*.d
	@sed -i '' -e's/$*.o:/$(OBJDIR)\/$*.o:/g' $(OBJDIR)/$*.d
endif

$(OBJDIR)/%.o: %.cpp
	@echo -e "\033[0;31m [Prometa] \033[0m       \033[0;36m Developing:\033[0m" $<
	@$(CC) $(CFLAGS) $(INCDIR) -c $< -o $@
ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
	@$(CC) -MM -MG -MP $(CFLAGS) $(INCDIR) -c $< -o $(OBJDIR)/$*.d
	@sed -i '' -e's/$*.o:/$(OBJDIR)\/$*.o:/g' $(OBJDIR)/$*.d
endif

$(MAIN_TARGET): $(CPPOBJS) $(COBJS) $(MAINOBJ)
	@echo linking $(MAIN_TARGET)
	@$(CC) $(CFLAGS) $(LIBDIR) $(COBJS) $(CPPOBJS) $(MAINOBJ) $(LIBS) -o $(MAIN_TARGET)

dump:
	@$(CC) -dM -E - < /dev/null > .nope.nope

symlink:
	@ln -fs game $(BINDIR)/game_symlink

strip:
	@cp $(BINDIR)/game $(BINDIR)/game
	@strip $(BINDIR)/game

clean:
	@rm -f $(COBJS) $(CPPOBJS) $(MAINOBJ) $(TESTOBJ)
ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
	@rm -f $(CDEPS) $(CPPDEPS) $(MAINDEPS) $(TESTDEPS)
endif
	@rm -f $(BINDIR)/game $(BINDIR)/conv

cc-ver:
	@$(CC) -v

tag:
	ctags *.cpp *.h *.c

dep:
ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
	@echo "Note: gcc autodepend is autodetected, so target dep skipped"
else
	makedepend -f $(DEPFILE) $(INCDIR) -I/usr/include/c++/3.3 -I/usr/include/c++/4.2 -p$(OBJDIR)/ $(CPPFILE) $(CFILE) $(MAINCPP) 2> /dev/null > $(DEPFILE)
endif

# AUTO_DEPEND_CHECK BEGIN
ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
sinclude $(CDEPS)
sinclude $(CPPDEPS)
sinclude $(MAINDEPS)
sinclude $(TESTDEPS)
else
sinclude $(DEPFILE)
endif
# AUTO_DEPEND_CHECK END
Uite-l default

Cod: Selectaţi tot

# OpenSSL
INCDIR += -I/usr/include
LIBS += -lssl -lcrypto
# LIBS += /usr/lib/libssl.a /usr/lib/libssh_p.a
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masciuch
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D a e m o n scrie: ↑01 Mar 2022, 23:31
Could you please send me link to file thats generate epack32 keys? I'm looking for this file for 6h and I still didn't find it.

arhiva-prob/config-xtea-keys-pack32-t98446.html
Link was posted here but don't work.
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clovnu
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Cer t/c am rezolvat de mult :D
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Fubuki.Atsuya
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