[Sursa=]post801076.html#p801076
Am uitat sa precizez ca sunt aceste aripi, nu au gr 2 nimic
Fisiere esarfe
in instancebase.cpp
cauta
cauta
EFFECT_SASH,
sub el adauga
EFFECT_ARIPI = 60,
in client,playersettingmodule.py
cauta
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+20, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse")
adauga sub
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+60, "Bip01", "D:/ymir work/locatia efectului.mse") ##acel +60 este din sursa --> EFFECT_ARIPI = 60 acesta
cauta
fSpecular /= 100.0f; m_awPart[CRaceData::PART_SASH] = dwSash;deasupra lui adauga
if (dwSash == 123) //in loc de 123 pui codul la esarfa
{
fSpecular += 35;
m_dwSashEffect = EFFECT_REFINED + EFFECT_ARIPI; //EFFECT_ARIPI este efectul
__EffectContainer_AttachEffect(m_dwSashEffect);
}
instancebase.hcauta
EFFECT_SASH,
sub el adauga
EFFECT_ARIPI = 60,
in client,playersettingmodule.py
cauta
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+20, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse")
adauga sub
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+60, "Bip01", "D:/ymir work/locatia efectului.mse") ##acel +60 este din sursa --> EFFECT_ARIPI = 60 acesta
Ok bun cam asa am dar problema e asa , nu mi citeste mde eu nu am gr 2 la elecomputer1123 scrie: ↑04 Dec 2022, 15:55 in instancebase.cpp
cautafSpecular /= 100.0f; m_awPart[CRaceData::PART_SASH] = dwSash;deasupra lui adaugaif (dwSash == 123) //in loc de 123 pui codul la esarfa { fSpecular += 35; m_dwSashEffect = EFFECT_REFINED + EFFECT_ARIPI; //EFFECT_ARIPI este efectul __EffectContainer_AttachEffect(m_dwSashEffect); }instancebase.h
cauta
EFFECT_SASH,
sub el adauga
EFFECT_ARIPI = 60,
in client,playersettingmodule.py
cauta
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+20, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse")
adauga sub
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+60, "Bip01", "D:/ymir work/locatia efectului.mse") ##acel +60 este din sursa --> EFFECT_ARIPI = 60 acesta
.mde ul il citeste din .mse
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+60, "Bip01", "D:/ymir work/locatia efectului.mse") ##aici sa fie obligatoruiu .mse
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+60, "Bip01", "D:/ymir work/locatia efectului.mse") ##aici sa fie obligatoruiu .mse
fa un folder in root cu numele ymir work si inca unul in el cu numele effect ("d:/ymir work/effect)
si copiaza in el fisierul mde mse si textura
adica
ridack_wing.mde/.mse
ridack_effect6.dds
textura ce o citeste mde ul este
ymir work\pc\ridack_work\ridack2_armor_14\ridack wing.dds
iar acum in playersettingmodule.py
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+60, "Bip01", "D:/ymir work/effect/ridack_wing.mse")
si copiaza in el fisierul mde mse si textura
adica
ridack_wing.mde/.mse
ridack_effect6.dds
textura ce o citeste mde ul este
ymir work\pc\ridack_work\ridack2_armor_14\ridack wing.dds
iar acum in playersettingmodule.py
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+60, "Bip01", "D:/ymir work/effect/ridack_wing.mse")
Am facut tot exact cum ai zis si tot nu se vad , doar locatia am facut alta ymir work/effect/wing si acolo sunt toate 3computer1123 scrie: ↑04 Dec 2022, 17:54 fa un folder in root cu numele ymir work si inca unul in el cu numele effect ("d:/ymir work/effect)
si copiaza in el fisierul mde mse si textura
adica
ridack_wing.mde/.mse
ridack_effect6.dds
textura ce o citeste mde ul este
ymir work\pc\ridack_work\ridack2_armor_14\ridack wing.dds
iar acum in playersettingmodule.py
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+60, "Bip01", "D:/ymir work/effect/ridack_wing.mse")
up cineva alta varianta sau ceva?
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