Astazi va voi arata un nou sistem, acesta fiind cel care va da cate un cadoua odata la 12 ore!
Imagine:
Prima data trebuie pus acest query:
Cod: Selectaţi tot
CREATE TABLE `surprisebox` (
`id` int(5) NOT NULL AUTO_INCREMENT ,
`openorclose` int(5) NOT NULL ,
`box1` int(8) NULL DEFAULT NULL ,
`box2` int(8) NULL DEFAULT NULL ,
`box3` int(8) NULL DEFAULT NULL ,
`box4` int(8) NULL DEFAULT NULL ,
`box5` int(8) NULL DEFAULT NULL ,
`date` varchar(20) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL ,
`hour` varchar(20) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL ,
PRIMARY KEY (`id`)
)
ENGINE=MyISAM
DEFAULT CHARACTER SET=latin1 COLLATE=latin1_swedish_ci
AUTO_INCREMENT=47
CHECKSUM=0
ROW_FORMAT=DYNAMIC
DELAY_KEY_WRITE=0
;Cod: Selectaţi tot
INSERT INTO `surprisebox` (`openorclose`,`box1`,`box2`,`box3`,`box4`,`box5`,`date`,`hour`) VALUES (1, ITEM_ID_1, ITEM_ID_2, ITEM_ID_3, ITEM_ID_4, ITEM_ID_5, '<date>', '<hour>');Acum puneti acest quest:
Cod: Selectaţi tot
quest thsgiftdev begin
state start begin
when login begin
cmdchat("zetsugfsys "..q.getcurrentquestindex())
end
function giverandomitem()
local random_nr = number(1,5)
chat("I: The box it's opening...") -- Opening
if random_nr==1 then
pc.give_item2(tonumber(mysql_query('SELECT box1 from player.surprisebox WHERE openorclose=1 LIMIT 1;').box1[1]))
elseif random_nr==2 then
pc.give_item2(tonumber(mysql_query('SELECT box2 from player.surprisebox WHERE openorclose=1 LIMIT 1;').box2[1]))
elseif random_nr==3 then
pc.give_item2(tonumber(mysql_query('SELECT box3 from player.surprisebox WHERE openorclose=1 LIMIT 1;').box3[1]))
elseif random_nr==4 then
pc.give_item2(tonumber(mysql_query('SELECT box4 from player.surprisebox WHERE openorclose=1 LIMIT 1;').box4[1]))
elseif random_nr==5 then
pc.give_item2(tonumber(mysql_query('SELECT box5 from player.surprisebox WHERE openorclose=1 LIMIT 1;').box5[1]))
end
pc.setqf("giftsystemuse", get_time()+60*60*12) -- 12 HRS
cmdchat("giftsyshide")
end
when button or info begin
if pc.getqf("giftsystemuse") <= get_time() then
thsgiftdev.giverandomitem() -- yeah..function -_- don't try to bind that condition with this..
else
chat("W: You have no gift. Try after 12 hours...") -- Played
end
end
end
endDeschidem game.py (root) si cautam:
Cod: Selectaţi tot
self.playerGauge = NoneCod: Selectaţi tot
self.GiftBox = ui.Button()
self.GiftBox.SetUpVisual("d:/ymir work/ui/present.tga")
self.GiftBox.SetOverVisual("d:/ymir work/ui/present.tga")
self.GiftBox.SetDownVisual("d:/ymir work/ui/present.tga")
self.GiftBox.SetText(" ")
self.GiftBox.SetToolTipText("Open the box!")
self.GiftBox.SetPosition(10, int(wndMgr.GetScreenHeight())-126)
self.GiftBox.SetEvent(self.ZetsuGiftSystem__deff__)
self.GiftBox.Show()Cod: Selectaţi tot
def OnUpdate(self):Cod: Selectaţi tot
## Z #############################################################################
if app.IsPressed(app.DIK_P) and app.IsPressed(app.DIK_LSHIFT):
if self.GiftBox.IsShow():
self.GiftBox.Hide()
else:
self.GiftBox.Show()
## Z #############################################################################
Acum cautam:
Cod: Selectaţi tot
def __ServerCommand_Build(self):Cod: Selectaţi tot
## Begin LuckyBoxes system
"zetsugfsys" : self.ZetsuGiftSystem__init__,
"giftsysshow" : self.ZetsuGiftSystem__show__,
"giftsyshide" : self.ZetsuGiftSystem__hide__,
## End LuckyBoxesCod: Selectaţi tot
## Begin LuckyBoxes system
def ZetsuGiftSystem__init__(self, index):
constInfo.GIFTSYS = index # if doesn't work replace with: constInfo.GIFTSYS = int(index) # But it's impossible...
def ZetsuGiftSystem__deff__(self):
import event
event.QuestButtonClick(int(constInfo.GIFTSYS))
## End LuckyBoxes
# Warning!! Let the last row empty!! ##
def ZetsuGiftSystem__show__(self):
self.GiftBox.Show()
def ZetsuGiftSystem__hide__(self):
self.GiftBox.Hide() Fix la inceputul documentului adugati asta:
Cod: Selectaţi tot
GIFTSYS = 1Download buton:

Il adugati in:
Cod: Selectaţi tot
(Etc.epk/eix)D:/ymir work/ui






