Am incercat sa fac urmatorul quest:
Cod: Selectaţi tot
quest omoaramob begin
state start begin
when 2598.kill begin
say_title("Alege premiul :")
local s=select(" Grad 20.000 "," 1 kkk Yang "," 50 Nivele "," 20 Cristale "," 20 Pietre acvatice ")
if s==1 then
pc.changealigment(20000)
elseif s==2 then
pc.change_money(1000000000)
elseif s==3 then
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
pc.give_exp2(expnext)
local expnext = pc.get_next_exp() - pc.get_exp()
elseif s==4 then
pc.give_item2(90003,20)
elseif s==5 then
pc.give_item2(27991,20)
end
end
end
end
Ma puteti ajuta astfel in cat sa functioneze?



