quest santa begin
state start begin
when 20031.chat."Event de Craciun: Panoul de control" begin
say_title("Eventul de craciun:")
if game.get_event_flag("xmas")==0 then
say("Eventul de craciun este oprit.")
say("Vrei sa il pornesti?")
local s1 = select("Da", "Nu")
if s1 == 1 then
say("Eventul a fost oprit!")
game.set_event_flag("xmas", 1)
notice_all("Eventul de craciun tocmai ce a inceput")
notice_all("Incepand de acum puteti dropa")
notice_all("Sosete si cadouri de la toti monstrii")
notice_all("Sarbatori fericite tuturor")
command("e xmas_snow 1")
command("e xmas_song 1")
else
return
end
else
say("Eventul de craciun este pornit")
say("Vrei sa il opresti?")
local s2 = select("Da", "Nu")
if s2 == 1 then
say("Eventul a fost pornit!")
game.set_event_flag("xmas", 0)
notice_all("Eventul de craciun a luat sfarsit")
notice_all("Speram ca ati castigat premii folositoare")
command("e xmas_snow 0")
command("e xmas_song 0")
end
end
end
when kill with game.get_event_flag("xmas")==1 and not npc.is_pc() begin
local drop = number(1, 75)
if drop == 1 then
game.drop_item_with_ownership(50035, 1)
elseif drop == 2 then
game.drop_item_with_ownership(50036, 1)
elseif drop == 3 then
game.drop_item_with_ownership(50010, 1)
end
end
when 20031.chat."Sosete" begin
say_title("Mos Craciun")
if pc.count_item(50010) <= 4 then
say("Salut ".. pc.get_name())
say("Am o mica problema ... nu stiu cum sa iti spun")
say("dar din greseala mi-am pierdut toate sosetele!")
say("De fapt vroiam sa le umplu cu cadouri si sa")
say("le dau copiilor ... dar acum ...")
wait()
say("Daca gasesti sosetele te rog sa mi le aduci.")
say("Vei primi si o recompensa pentru ele!")
say("")
say_reward("Iti voi da o recompensa in schimbul a 5 sosete!")
else
say("Ach mi-ai gasit sosetele?")
say("Ce frumos!Mi le poti da?")
say("Vei primi o recompensa")
say("in schimb!")
local s3 = select("Poftim sosetele", "Nu iti dau nimic")
if s3 == 1 then
say_title("Mos craciun:")
say("Iti multumesc mult!")
say("Stai sa caut in sac")
say("sa vad ce am pentru")
say("tine ...")
wait()
local beutel = number(1, 5)
if beutel == 1 then
say("Ce frumos!Ai primit Artificii de Craciun ")
pc.give_item2(50106, 5)
elseif beutel == 2 then
say("Ce frumos!Ai primit Cufar com. Clar-de-luna")
pc.give_item2(50011, 10)
elseif beutel == 3 then
say("Ce frumos!Ai primit Piatra spiritului")
pc.give_item2(50513, 1)
elseif beutel == 4 then
say("Ce frumos!Ai primit Pergament binecuvantat")
say("Succes")
pc.give_item2(25040, 15)
else
say("Ce frumos!Ai primit Manualul fierarului")
say("Succes")
pc.give_item2(70039, 1)
end
end
end
end
end
end
Activez eventul, dar nu pica sosete deloc. Mama lor de sosete..... Tin sa precizez ca am sf Imperia, pica si intra in inventar automat cufar lumina lunii si cutie ametist misterios. Ceva idei ? Va multumesc!
Ultima oară modificat 15 Dec 2014, 19:29 de către [TM]Tuny, modificat 1 dată în total.
quest sosete begin
state start begin
when login begin
if game.get_event_flag("mondlicht_event") == 1 then
notice("[Eveniment]Sosetele Mosului!: Activ")
end
end
when kill begin
local m_ind = pc.get_map_index()
if npc.is_pc() then
else
if m_ind == 1 or m_ind == 3 or m_ind == 21 or m_ind == 23 or m_ind == 41 or m_ind == 43 and pc.get_level() <= 10 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50010)
else
end
else
end
elseif m_ind == 63 or m_ind == 64 and pc.get_level() <= 100 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50010)
else
end
else
end
elseif m_ind == 65 or m_ind == 61 or m_ind == 104 and pc.get_level() <= 100 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50010)
else
end
else
end
elseif m_ind == 62 or m_ind == 71 or m_ind == 67 and pc.get_level() <= 100 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50010)
else
end
else
end
elseif m_ind == 68 or m_ind == 72 or m_ind == 73 or m_ind == 66 and pc.get_level() <= 100 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50010)
else
end
else
end
elseif m_ind == 103 or m_ind == 70 or m_imd == 69 and pc.get_level() <= 100 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50010)
else
end
else
end
end
end
end
when 9004.chat."<GM> Eveniment Sosetele Mosului" with pc.is_gm() begin
if game.get_event_flag("mondlicht_event") == 1 then
say_title("Administrare Eveniment:")
say("")
say("[Eveniment]Sosetele Mosului!: Activ")
say("")
say_reward("Event Beenden?")
local s=select("Da", "Nu")
if s==1 then
say_title("Administrare Eveniment:")
say("")
say("Evenimentul a luat sfârsit .")
say("~ Pe data viitoare !")
game.set_event_flag("mondlicht_event", 0)
char_log(0, "Mondlicht_event_end from" ..pc.get_name())
notice_all("[Eveniment]Sosetele Mosului!: Terminat")
elseif s==2 then
say_title("Administrare Eveniment:")
say("")
say("~ Pe curând !")
end
else
say_title("Administrare Eveniment:")
say("")
say("Sosetele Mosului : ~ Închis ")
say("")
say_reward("Start Eveniment?")
local s=select("Da", "Nu")
if s==1 then
say_title("Administrare Eveniment:")
say("")
say("[Eveniment]Sosetele Mosului!: A inceput")
game.set_event_flag("mondlicht_event", 1)
char_log(0, "Mondlicht_event_start from" ..pc.get_name())
notice_all("[Eveniment]Sosetele Mosului!: A inceput!")
elseif s==2 then
say_title("Administrare Eveniment:")
say("")
say("~ Pe curând !")
end
end
end
when 9004.chat."<GM>Dropul Sosetelor" with pc.is_gm() begin
if pc.get_name() == "[GF]R@UL" or pc.get_name() == "[GF]Kostoman" or pc.get_name() == "[SGA]St3fanutzz" then
say_title("Administrare Eveniment:")
say("")
say("Cat de mult sã fie dropul acestora ?")
say("")
say_reward("Între 1-100")
say("")
local new_chance = tonumber(input())
if new_chance < 0 or new_chance > 100 then
say_title("Administrare Eveniment:")
say("")
say("Introducere incorectã ~")
else
char_log(0, "Mondlicht_event_chance from" ..pc.get_name().. " to " ..new_chance.. "%")
game.set_event_flag("mond_drop_chance", new_chance)
say_title("Administrare Eveniment:")
say("")
say("Dropul actual " ..new_chance.. " setat.")
say("~ Pe curând !")
end
else
say_title("Administrare Eveniment:")
say("")
say("Nu ai dreptul pentru a executa evenimentul .")
end
end
end
end
quest sosete begin
state start begin
when login begin
if game.get_event_flag("mondlicht_event") == 1 then
notice("[Eveniment]Sosetele Mosului!: Activ")
end
end
when kill begin
local m_ind = pc.get_map_index()
if npc.is_pc() then
else
if m_ind == 1 or m_ind == 3 or m_ind == 21 or m_ind == 23 or m_ind == 41 or m_ind == 43 and pc.get_level() <= 10 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50010)
else
end
else
end
elseif m_ind == 63 or m_ind == 64 and pc.get_level() <= 100 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50010)
else
end
else
end
elseif m_ind == 65 or m_ind == 61 or m_ind == 104 and pc.get_level() <= 100 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50010)
else
end
else
end
elseif m_ind == 62 or m_ind == 71 or m_ind == 67 and pc.get_level() <= 100 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50010)
else
end
else
end
elseif m_ind == 68 or m_ind == 72 or m_ind == 73 or m_ind == 66 and pc.get_level() <= 100 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50010)
else
end
else
end
elseif m_ind == 103 or m_ind == 70 or m_imd == 69 and pc.get_level() <= 100 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50010)
else
end
else
end
end
end
end
when 9004.chat."<GM> Eveniment Sosetele Mosului" with pc.is_gm() begin
if game.get_event_flag("mondlicht_event") == 1 then
say_title("Administrare Eveniment:")
say("")
say("[Eveniment]Sosetele Mosului!: Activ")
say("")
say_reward("Event Beenden?")
local s=select("Da", "Nu")
if s==1 then
say_title("Administrare Eveniment:")
say("")
say("Evenimentul a luat sfârsit .")
say("~ Pe data viitoare !")
game.set_event_flag("mondlicht_event", 0)
char_log(0, "Mondlicht_event_end from" ..pc.get_name())
notice_all("[Eveniment]Sosetele Mosului!: Terminat")
elseif s==2 then
say_title("Administrare Eveniment:")
say("")
say("~ Pe curând !")
end
else
say_title("Administrare Eveniment:")
say("")
say("Sosetele Mosului : ~ Închis ")
say("")
say_reward("Start Eveniment?")
local s=select("Da", "Nu")
if s==1 then
say_title("Administrare Eveniment:")
say("")
say("[Eveniment]Sosetele Mosului!: A inceput")
game.set_event_flag("mondlicht_event", 1)
char_log(0, "Mondlicht_event_start from" ..pc.get_name())
notice_all("[Eveniment]Sosetele Mosului!: A inceput!")
elseif s==2 then
say_title("Administrare Eveniment:")
say("")
say("~ Pe curând !")
end
end
end
when 9004.chat."<GM>Dropul Sosetelor" with pc.is_gm() begin
if pc.get_name() == "[GF]R@UL" or pc.get_name() == "[GF]Kostoman" or pc.get_name() == "[SGA]St3fanutzz" then
say_title("Administrare Eveniment:")
say("")
say("Cat de mult sã fie dropul acestora ?")
say("")
say_reward("Între 1-100")
say("")
local new_chance = tonumber(input())
if new_chance < 0 or new_chance > 100 then
say_title("Administrare Eveniment:")
say("")
say("Introducere incorectã ~")
else
char_log(0, "Mondlicht_event_chance from" ..pc.get_name().. " to " ..new_chance.. "%")
game.set_event_flag("mond_drop_chance", new_chance)
say_title("Administrare Eveniment:")
say("")
say("Dropul actual " ..new_chance.. " setat.")
say("~ Pe curând !")
end
else
say_title("Administrare Eveniment:")
say("")
say("Nu ai dreptul pentru a executa evenimentul .")
end
end
end
end
Invata questing si dupa posteaza ceva -.-"
*facepalm*
Questul acela se foloseste de flag-ul de la eventul clar de luna
Deci da tot peste cap :/
@Tuny: Dupa toate: game.set_event_flag(...) ai mondlicht
Schimba peste tot mondlicht in xmas
quest sosete begin
state start begin
when login begin
if game.get_event_flag("mondlicht_event") == 1 then
notice("[Eveniment]Sosetele Mosului!: Activ")
end
end
when kill begin
local m_ind = pc.get_map_index()
if npc.is_pc() then
else
if m_ind == 1 or m_ind == 3 or m_ind == 21 or m_ind == 23 or m_ind == 41 or m_ind == 43 and pc.get_level() <= 10 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50010)
else
end
else
end
elseif m_ind == 63 or m_ind == 64 and pc.get_level() <= 100 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50010)
else
end
else
end
elseif m_ind == 65 or m_ind == 61 or m_ind == 104 and pc.get_level() <= 100 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50010)
else
end
else
end
elseif m_ind == 62 or m_ind == 71 or m_ind == 67 and pc.get_level() <= 100 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50010)
else
end
else
end
elseif m_ind == 68 or m_ind == 72 or m_ind == 73 or m_ind == 66 and pc.get_level() <= 100 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50010)
else
end
else
end
elseif m_ind == 103 or m_ind == 70 or m_imd == 69 and pc.get_level() <= 100 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50010)
else
end
else
end
end
end
end
when 9004.chat."<GM> Eveniment Sosetele Mosului" with pc.is_gm() begin
if game.get_event_flag("mondlicht_event") == 1 then
say_title("Administrare Eveniment:")
say("")
say("[Eveniment]Sosetele Mosului!: Activ")
say("")
say_reward("Event Beenden?")
local s=select("Da", "Nu")
if s==1 then
say_title("Administrare Eveniment:")
say("")
say("Evenimentul a luat sfârsit .")
say("~ Pe data viitoare !")
game.set_event_flag("mondlicht_event", 0)
char_log(0, "Mondlicht_event_end from" ..pc.get_name())
notice_all("[Eveniment]Sosetele Mosului!: Terminat")
elseif s==2 then
say_title("Administrare Eveniment:")
say("")
say("~ Pe curând !")
end
else
say_title("Administrare Eveniment:")
say("")
say("Sosetele Mosului : ~ Închis ")
say("")
say_reward("Start Eveniment?")
local s=select("Da", "Nu")
if s==1 then
say_title("Administrare Eveniment:")
say("")
say("[Eveniment]Sosetele Mosului!: A inceput")
game.set_event_flag("mondlicht_event", 1)
char_log(0, "Mondlicht_event_start from" ..pc.get_name())
notice_all("[Eveniment]Sosetele Mosului!: A inceput!")
elseif s==2 then
say_title("Administrare Eveniment:")
say("")
say("~ Pe curând !")
end
end
end
when 9004.chat."<GM>Dropul Sosetelor" with pc.is_gm() begin
if pc.get_name() == "[GF]R@UL" or pc.get_name() == "[GF]Kostoman" or pc.get_name() == "[SGA]St3fanutzz" then
say_title("Administrare Eveniment:")
say("")
say("Cat de mult sã fie dropul acestora ?")
say("")
say_reward("Între 1-100")
say("")
local new_chance = tonumber(input())
if new_chance < 0 or new_chance > 100 then
say_title("Administrare Eveniment:")
say("")
say("Introducere incorectã ~")
else
char_log(0, "Mondlicht_event_chance from" ..pc.get_name().. " to " ..new_chance.. "%")
game.set_event_flag("mond_drop_chance", new_chance)
say_title("Administrare Eveniment:")
say("")
say("Dropul actual " ..new_chance.. " setat.")
say("~ Pe curând !")
end
else
say_title("Administrare Eveniment:")
say("")
say("Nu ai dreptul pentru a executa evenimentul .")
end
end
end
end
Invata questing si dupa posteaza ceva -.-"
*facepalm*
Questul acela se foloseste de flag-ul de la eventul clar de luna
Deci da tot peste cap :/
@Tuny: Dupa toate: game.set_event_flag(...) ai mondlicht
Schimba peste tot mondlicht in xmas
[/color]
[ Mesaj scris via Android ]
La acesta mond_drop_chance cum schimb ? xmas_drop_chance?
P.S.: Quest-ul folosit de mine, are ceva de drop in el. Acesta are doar de drop din cate vad. Cum procedez? Le activez pe ambele? Primul pentru a primi sosete mos craciun, iar al doilea pentru drop ?
Citeste acolo , avem acelasi server files , cauta la fiecare mob... Poti sa pornesti doar daca scoti dropul la cl , sau sa vedem daca poate cineva sa gaseasca o solutie. Intrati si cititi in topic ca sa intelegeti mai bine.
quest cristmas_mistic begin
state start begin
when login begin
if game.get_event_flag("mondlicht_event2") == 1 then
notice("Eventul Christmas a inceput!")
--notice("Sansa dovleacului Christmas este " ..game.get_event_flag("mond_drop_chance2").. "%")
end
end
when kill begin
if game.get_event_flag("mondlicht_event2") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance2")
if chance <= chance_max then
pc.give_item2(50010)
--game.drop_item(50010)
end
end
end
when 9004.chat."GM: Event drop Christmas" with pc.is_gm() begin
if game.get_event_flag("mondlicht_event2") == 1 then
say_title("Administrare event:")
say("")
say("Eventul Christmas este pornit!")
say("")
say_reward("Opriti event-ul?")
local s=select("Da", "Nu")
if s==1 then
say_title("Administrare event:")
say("")
say("Eventul a fost oprit.")
say("Mult noroc.")
say("")
game.set_event_flag("mondlicht_event2", 0)
char_log(0, "Eventul Christmas a fost oprit de " ..pc.get_name())
notice_all("Eventul Christmas s-a terminat!")
elseif s==2 then
say_title("Administrare event:")
say("")
say("Ne mai revedem.")
say("")
end
else
say_title("Administrare event:")
say("")
say("Eventul Christmas este oprit!")
say("")
say_reward("Porniti eventul?")
local s=select("Da", "Nu")
if s==1 then
say_title("Administrare event:")
say("")
say("Eventul a fost pornit.")
say("Mult noroc.")
say("")
game.set_event_flag("mondlicht_event2", 1)
char_log(0, "Eventul Christmas a fost pornit de " ..pc.get_name())
notice_all("Eventul Christmas a inceput!")
notice_all("Mult noroc si distractie placuta! Metin2RoomBlast.")
elseif s==2 then
say_title("Administrare event:")
say("")
say("Ne mai revedem.")
say("")
end
end
end
when 9004.chat."GM: Sansa drop Christmas" with pc.is_gm() begin
if pc.get_name() == "NumeleTauGM." or pc.get_name() == "NumelTauGM" then
say_title("Administrare event:")
say("")
say("Cat de mare ar trebui sa fie oansa de drop?")
say("")
say_reward("1-100")
say("")
local new_chance2 = tonumber(input())
if new_chance2 < 0 or new_chance2 > 100 then
say_title("Administrare event:")
say("")
say("Numarul introdus este incorect!")
say("")
else
char_log(0, "Sansa drop Christmas a fost setata de " ..pc.get_name().. " la " ..new_chance2.. "%")
game.set_event_flag("mond_drop_chance2", new_chance2)
say_title("Administrare event:")
say("")
say("Sansa de drop este setata la " ..new_chance2.. " %.")
say("")
say("Ne mai revedem.")
say("")
end
else
say_title("Administrare event:")
say("")
say("Nu aveti drepturile necesare pentru a efectua acest lucru.")
say("")
end
end
end
end
Presupun ca stii sa il bagi in FTP, quest.
Modifici NumeleTauGm in numele Tau de pe srv.
Sansa o pui tu ( acum este de la 1-100)
Si even. se activeaza de la Ajutor de Evenimente. (este un npc )
P.S Sansa de 100 e prea mare ( 1 soseta pe mom. Pune-o la 5-10% )
quest sosete begin
state start begin
when login begin
if game.get_event_flag("mondlicht_event") == 1 then
notice("[Eveniment]Sosetele Mosului!: Activ")
end
end
when kill begin
local m_ind = pc.get_map_index()
if npc.is_pc() then
else
if m_ind == 1 or m_ind == 3 or m_ind == 21 or m_ind == 23 or m_ind == 41 or m_ind == 43 and pc.get_level() <= 10 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50010)
else
end
else
end
elseif m_ind == 63 or m_ind == 64 and pc.get_level() <= 100 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50010)
else
end
else
end
elseif m_ind == 65 or m_ind == 61 or m_ind == 104 and pc.get_level() <= 100 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50010)
else
end
else
end
elseif m_ind == 62 or m_ind == 71 or m_ind == 67 and pc.get_level() <= 100 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50010)
else
end
else
end
elseif m_ind == 68 or m_ind == 72 or m_ind == 73 or m_ind == 66 and pc.get_level() <= 100 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50010)
else
end
else
end
elseif m_ind == 103 or m_ind == 70 or m_imd == 69 and pc.get_level() <= 100 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50010)
else
end
else
end
end
end
end
when 9004.chat."<GM> Eveniment Sosetele Mosului" with pc.is_gm() begin
if game.get_event_flag("mondlicht_event") == 1 then
say_title("Administrare Eveniment:")
say("")
say("[Eveniment]Sosetele Mosului!: Activ")
say("")
say_reward("Event Beenden?")
local s=select("Da", "Nu")
if s==1 then
say_title("Administrare Eveniment:")
say("")
say("Evenimentul a luat sfârsit .")
say("~ Pe data viitoare !")
game.set_event_flag("mondlicht_event", 0)
char_log(0, "Mondlicht_event_end from" ..pc.get_name())
notice_all("[Eveniment]Sosetele Mosului!: Terminat")
elseif s==2 then
say_title("Administrare Eveniment:")
say("")
say("~ Pe curând !")
end
else
say_title("Administrare Eveniment:")
say("")
say("Sosetele Mosului : ~ Închis ")
say("")
say_reward("Start Eveniment?")
local s=select("Da", "Nu")
if s==1 then
say_title("Administrare Eveniment:")
say("")
say("[Eveniment]Sosetele Mosului!: A inceput")
game.set_event_flag("mondlicht_event", 1)
char_log(0, "Mondlicht_event_start from" ..pc.get_name())
notice_all("[Eveniment]Sosetele Mosului!: A inceput!")
elseif s==2 then
say_title("Administrare Eveniment:")
say("")
say("~ Pe curând !")
end
end
end
when 9004.chat."<GM>Dropul Sosetelor" with pc.is_gm() begin
if pc.get_name() == "[GF]R@UL" or pc.get_name() == "[GF]Kostoman" or pc.get_name() == "[SGA]St3fanutzz" then
say_title("Administrare Eveniment:")
say("")
say("Cat de mult sã fie dropul acestora ?")
say("")
say_reward("Între 1-100")
say("")
local new_chance = tonumber(input())
if new_chance < 0 or new_chance > 100 then
say_title("Administrare Eveniment:")
say("")
say("Introducere incorectã ~")
else
char_log(0, "Mondlicht_event_chance from" ..pc.get_name().. " to " ..new_chance.. "%")
game.set_event_flag("mond_drop_chance", new_chance)
say_title("Administrare Eveniment:")
say("")
say("Dropul actual " ..new_chance.. " setat.")
say("~ Pe curând !")
end
else
say_title("Administrare Eveniment:")
say("")
say("Nu ai dreptul pentru a executa evenimentul .")
end
end
end
end
Invata questing si dupa posteaza ceva -.-"
*facepalm*
Questul acela se foloseste de flag-ul de la eventul clar de luna
Deci da tot peste cap :/
@Tuny: Dupa toate: game.set_event_flag(...) ai mondlicht
Schimba peste tot mondlicht in xmas
[/color]
[ Mesaj scris via Android ]
Am modificat peste tot unde scria mondlicht, am pus xmas si aici apare problema... am bagat quest-ul in filezilla si in putty imi scrie: must start with 'quest' craciun2drop.quest:1:Abort (core dumped)