Si cufar ucenic nu merge dau click drepta pe el si nu se intampla nmk
[ Postat de pe Android ]




Cod: Selectaţi tot
quest cufar_ucenic begin
state start begin
when 50187.use begin
if pc.get_empty_inventory_count() <= 10 then
syschat("Ai inventarul plin. Arunca ceva din inventar.")
return
end
pc.give_item2(50188, 1) -- Cufar ucenic II
pc.remove_item(50187, 1) -- Elimina din inventar
pc.give_item2(72724, 1)
pc.give_item2(72728, 1)
pc.give_item2(53006, 1)
end
------------------------------------------------------------------------------------------
when 50188.use with pc.get_level() >= 10 begin
if pc.get_empty_inventory_count() <= 10 then
syschat("Ai inventarul plin. Arunca ceva din inventar.")
return
end
pc.give_item2(50189, 1) -- Cufar ucenic III
pc.remove_item(50188, 1) -- Elimina din inventar
pc.give_item2(71027, 5)
pc.give_item2(71028, 5)
pc.give_item2(71029, 5)
pc.give_item2(71030, 5)
pc.give_item2(71044, 5)
pc.give_item2(71045, 5)
end
-------------------------------------------------------------------------------------------
when 50189.use with pc.get_level() >= 20 begin
if pc.get_empty_inventory_count() <= 10 then
syschat("Ai inventarul plin. Arunca ceva din inventar.")
return
end
pc.give_item2(50190, 1) -- Cufar ucenic I expert
pc.remove_item(50189, 1) -- Elimina din inventar
pc.give_item2(70003, 1)
end
-------------------------------------------------------------------------------------------
when 50190.use with pc.get_level() >= 30 begin
if pc.get_empty_inventory_count() <= 10 then
syschat("Ai inventarul plin. Arunca ceva din inventar.")
return
end
pc.give_item2(50191, 1) -- Cufar ucenic II expert
pc.remove_item(50190, 1) -- Elimina din inventar
pc.give_item2(71110, 1)
end
-------------------------------------------------------------------------------------------
when 50191.use with pc.get_level() >= 40 begin
if pc.get_empty_inventory_count() <= 10 then
syschat("Ai inventarul plin. Arunca ceva din inventar.")
return
end
pc.give_item2(50192, 1) -- Cufar ucenic III expert
pc.remove_item(50191, 1) -- Elimina din inventar
pc.give_item2(70043, 1)
pc.give_item2(71035, 5)
end
-------------------------------------------------------------------------------------------
when 50192.use with pc.get_level() >= 50 begin
if pc.get_empty_inventory_count() <= 10 then
syschat("Ai inventarul plin. Arunca ceva din inventar.")
return
end
pc.remove_item(50192, 1) -- Eiimina din inventar
pc.give_item2(71004, 10)
pc.give_item2(50193, 1) -- Cufar ucenic I expert
pc.give_item2(70005, 1)
end
-------------------------------------------------------------------------------------------
when 50193.use with pc.get_level() >= 60 begin
if pc.get_empty_inventory_count() <= 10 then
syschat("Ai inventarul plin. Arunca ceva din inventar.")
return
end
pc.give_item2(50194, 1) -- Cufar ucenic II maiestru
pc.remove_item(50193, 1) -- Elimina din inventar
pc.give_item2(70024, 3)
pc.give_item2(50513, 3)
end
-------------------------------------------------------------------------------------------
when 50194.use with pc.get_level() >= 70 begin
if pc.get_empty_inventory_count() <= 10 then
syschat("Ai inventarul plin. Arunca ceva din inventar.")
return
end
pc.give_item2(50195, 1) -- Cufar ucenic III maiestru
pc.remove_item(50194, 1) -- Elimina din inventar
pc.give_item2(72726, 1)
pc.give_item2(72730, 1)
end
-------------------------------------------------------------------------------------------
when 50195.use with pc.get_level() >= 80 begin
if pc.get_empty_inventory_count() <= 10 then
syschat("Ai inventarul plin. Arunca ceva din inventar.")
return
end
pc.give_item2(50196, 1) -- Cufar ucenic
pc.remove_item(50195, 1) -- Elimina din inventar
pc.give_item2(70007, 1)
end
-------------------------------------------------------------------------------------------
when 50196.use with pc.get_level() >= 90 begin
if pc.get_empty_inventory_count() <= 10 then
syschat("Ai inventarul plin. Arunca ceva din inventar.")
return
end
pc.remove_item(50196, 1) -- Elimina din inventar
pc.give_item2(70024, 1)
pc.give_item2(70024, 1)
pc.give_item2(70024, 1)
pc.give_item2(70024, 1)
pc.give_item2(70024, 1)
pc.give_item2(50513, 1)
pc.give_item2(50513, 1)
pc.give_item2(50513, 1)
pc.give_item2(50513, 1)
pc.give_item2(50513, 1)
pc.give_item2(70005, 1)
pc.give_item2(70005, 1)
pc.give_item2(70005, 1)
pc.give_item2(70005, 1)
pc.give_item2(70005, 1)
pc.give_item2(70005, 1)
end
-------------------------------------------------------------------------------------------
end
end

Cod: Selectaţi tot
cd \usr\home\game\share\locale\romania\quest
./qc horse_summon.questCod: Selectaţi tot
INSERT INTO `mob_proto` VALUES ('20120', 'Buz Ankasi', 0x42757A20416E6B617369, '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', '', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '10', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('20121', 'Buz Ankasi', 0x42757A20416E6B617369, '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', '', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '10', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('20122', 'Buz Ankasi', 0x42757A20416E6B617369, '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', '', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '10', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('20123', 'Ates Ankasi', 0x417465FE20416E6B617369, '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', '', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '10', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('20124', 'Ates Ankasi', 0x417465FE20416E6B617369, '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', '', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '10', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('20125', 'Ates Ankasi', 0x417465FE20416E6B617369, '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', '', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '10', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('20126', 'Bambi', 'Bambi', '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', '', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '10', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('20127', 'Bambi', 'Bambi', '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', '', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '10', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('20128', 'Bambi', 'Bambi', '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', '', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '10', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('20129', 'Minik Azrail', 0x4D696E696B20417A7261696C, '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', '', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '10', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('20130', 'Minik Azrail', 0x42616279417A7261656C, '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', '', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '10', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('20131', 'Minik Azrail', 0x4D696E696B20417A7261696C, '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', '', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '10', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('20132', 'Rufus', 'Rufus', '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', '', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '10', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('20133', 'Rufus', 'Rufus', '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', '', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '10', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('20134', 'Rufus', 'Rufus', '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', '', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '10', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('20135', 'Leonidas', 'Leonidas', '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', '', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '10', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('20136', 'Leonidas', 'Leonidas', '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', '', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '10', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('20137', 'Leonidas', 'Leonidas', '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', '', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '10', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('20138', 'Porki', 'Porki', '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', '', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '10', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('20139', 'Porki', 'Porki', '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', '', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '10', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('20140', 'Porki', 'Porki', '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', '', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '10', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('20141', 'Khan', 'Khan', '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', '', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '10', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('20142', 'Khan', 'Khan', '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', '', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '10', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('20143', 'Khan', 'Khan', '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', '', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '10', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');Cod: Selectaţi tot
\usr\home\game\share\locale\romania\questCod: Selectaţi tot
dofile("locale/romania/quest/petjust4metin.lua")Cod: Selectaţi tot
\usr\home\game\share\locale\romania\questCod: Selectaţi tot
PetSystem.GetLevel
PetSystem.PetBack
PetSystem.ShowMenu
PetSystem.LoadSkill
PetSystem.SaveSkill
PetSystem.ReadBook
PetSystem.ReadStatus
PetSystem.IncSkillPoints
PetSystem.DecSkillPoints
PetSystem.AddBonus
PetSystem.RemoveBonus
PetSystem.LoadHorseData
PetSystem.SaveHorseData
PetSystem.IsPetLevel
PetSystem.GetActivePet
PetSystem.SetActivePet
PetSystem.IsActive
PetSystem.SetInactive
PetSystem.IsExpBlocked
PetSystem.BlockExp
PetSystem.UnblockExp
PetSystem.GetPetNumber
PetSystem.NewSkillLearnt
PetSystem.GiveExp
PetSystem.SetHorseData
horse.is_summon()
pet.summon
pet.unsummon
pet.is_summon Cod: Selectaţi tot
<Mob vnum="20120" name="'FeuerPhoenix'" gb2312name="FeuerPhoenix" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
<Mob vnum="20121" name="'FeuerPhoenix'" gb2312name="FeuerPhoenix" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
<Mob vnum="20122" name="'FeuerPhoenix'" gb2312name="FeuerPhoenix" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
<Mob vnum="20123" name="'EisPhoenix'" gb2312name="EisPhoenix" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
<Mob vnum="20124" name="'EisPhoenix'" gb2312name="EisPhoenix" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
<Mob vnum="20125" name="'EisPhoenix'" gb2312name="EisPhoenix" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
<Mob vnum="20126" name="'RentierJunges'" gb2312name="RentierJunges" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
<Mob vnum="20127" name="'RentierJunges'" gb2312name="RentierJunges" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
<Mob vnum="20128" name="'RentierJunges'" gb2312name="RentierJunges" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
<Mob vnum="20129" name="'BabyAzrael'" gb2312name="BabyAzrael" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
<Mob vnum="20130" name="'BabyAzrael'" gb2312name="BabyAzrael" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
<Mob vnum="20131" name="'BabyAzrael'" gb2312name="BabyAzrael" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
<Mob vnum="20132" name="'BabyHund'" gb2312name="BabyHund" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
<Mob vnum="20133" name="'BabyHund'" gb2312name="BabyHund" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
<Mob vnum="20134" name="'BabyHund'" gb2312name="BabyHund" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
<Mob vnum="20135" name="'BabyLoewe'" gb2312name="BabyLoewe" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
<Mob vnum="20136" name="'BabyLoewe'" gb2312name="BabyLoewe" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
<Mob vnum="20137" name="'BabyLoewe'" gb2312name="BabyLoewe" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
<Mob vnum="20138" name="'BabyKeiler'" gb2312name="BabyKeiler" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
<Mob vnum="20139" name="'BabyKeiler'" gb2312name="BabyKeiler" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
<Mob vnum="20140" name="'BabyKeiler'" gb2312name="BabyKeiler" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
<Mob vnum="20141" name="'BabyTiger'" gb2312name="BabyTiger" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
<Mob vnum="20142" name="'BabyTiger'" gb2312name="BabyTiger" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
<Mob vnum="20143" name="'BabyTiger'" gb2312name="BabyTiger" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0"/?Cod: Selectaţi tot
j4m_pets.eix
j4m_pets.epk Cod: Selectaţi tot
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j4m_pets
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