Uite decat in root in fastequip.py am gasit asta:
import os
import ui
import app
import ime
import grp
import net
import snd
import item
import chat
import player
import locale
import grpText
import uiRefine
import constInfo
import uiToolTip
import mouseModule
import uiAttachMetin
import uiScriptLocale
class changeequip(ui.ScriptWindow):
def __init__(self):
import exception
ui.ScriptWindow.__init__(self)
self.wndEquip = None
self.tokens = None
self.tooltipItem = uiToolTip.ItemToolTip()
self.tooltipItem.Hide()
if constInfo.FAST_PAGE == 1:
self.saveName = "lib/FastEquipPage1.pyc"
elif constInfo.FAST_PAGE == 2:
self.saveName = "lib/FastEquipPage2.pyc"
elif constInfo.FAST_PAGE == 3:
self.saveName = "lib/FastEquipPage3.pyc"
elif constInfo.FAST_PAGE == 4:
self.saveName = "lib/FastEquipPage4.pyc"
def __del__(self):
ui.ScriptWindow.__del__(self)
def Show(self):
self.__LoadWindow()
ui.ScriptWindow.Show(self)
def Close(self):
constInfo.FAST_EQUIP = 0
snd.PlaySound("sound/ui/click.wav")
self.Hide()
def __LoadWindow(self):
try:
pyScrLoader = ui.PythonScriptLoader()
pyScrLoader.LoadScriptFile(self, "uiscript/fastequip_window.py")
except:
import exception
exception.Abort("CostumeWindow.LoadWindow.LoadObject")
self.wndEquip = self.GetChild("equipslot")
self.bottone_change = self.GetChild("change_button")
self.clear_button = self.GetChild("clear_button")
self.TitleBar = self.GetChild("TitleBar")
self.pag1_button = self.GetChild("page1_button")
self.pag2_button = self.GetChild("page2_button")
self.pag3_button = self.GetChild("page3_button")
self.pag4_button = self.GetChild("page4_button")
self.TitleBar.SetCloseEvent(ui.__mem_func__(self.Close))
self.wndEquip.SetSelectEmptySlotEvent(ui.__mem_func__(self.SelectItemSlot))
self.wndEquip.SetSelectItemSlotEvent(ui.__mem_func__(self.SelectItemSlot))
self.wndEquip.SetOverInItemEvent(ui.__mem_func__(self.OverInItem))
self.wndEquip.SetOverOutItemEvent(ui.__mem_func__(self.OnOverOutItem))
self.bottone_change.SetEvent(ui.__mem_func__(self.__change_button))
self.clear_button.SetEvent(ui.__mem_func__(self.__clear_button))
self.pag1_button.SAFE_SetEvent(self.__pag1_button)
self.pag2_button.SetEvent(ui.__mem_func__(self.__pag2_button))
self.pag3_button.SetEvent(ui.__mem_func__(self.__pag3_button))
self.pag4_button.SetEvent(ui.__mem_func__(self.__pag4_button))
if os.path.exists(self.saveName):
self.tokens = open(self.saveName, "r").read().split()
else:
open(self.saveName, "w").write("@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@")
button = self.GetChild("page1_button")
button.Down()
def __clear_button(self):
if constInfo.FAST_PAGE == 1:
self.saveName = "lib/FastEquipPage1.pyc"
if os.path.exists(self.saveName):
os.remove(self.saveName)
open(self.saveName, "w").write("@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@")
elif constInfo.FAST_PAGE == 2:
self.saveName = "lib/FastEquipPage2.pyc"
if os.path.exists(self.saveName):
os.remove(self.saveName)
open(self.saveName, "w").write("@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@")
elif constInfo.FAST_PAGE == 3:
self.saveName = "lib/FastEquipPage3.pyc"
if os.path.exists(self.saveName):
os.remove(self.saveName)
open(self.saveName, "w").write("@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@")
elif constInfo.FAST_PAGE == 4:
self.saveName = "lib/FastEquipPage4.pyc"
if os.path.exists(self.saveName):
os.remove(self.saveName)
open(self.saveName, "w").write("@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@")
def __pag1_button(self):
constInfo.FAST_PAGE = 1
button2 = self.GetChild("page2_button")
button3 = self.GetChild("page3_button")
button4 = self.GetChild("page4_button")
button2.SetUp()
button3.SetUp()
button4.SetUp()
self.saveName = "lib/FastEquipPage1.pyc"
if os.path.exists(self.saveName):
open(self.saveName, "r").read().split()
else:
open(self.saveName, "w").write("@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@")
def __pag2_button(self):
constInfo.FAST_PAGE = 2
button1 = self.GetChild("page1_button")
button3 = self.GetChild("page3_button")
button4 = self.GetChild("page4_button")
button1.SetUp()
button3.SetUp()
button4.SetUp()
self.saveName = "lib/FastEquipPage2.pyc"
if os.path.exists(self.saveName):
open(self.saveName, "r").read().split()
else:
open(self.saveName, "w").write("@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@")
def __pag3_button(self):
constInfo.FAST_PAGE = 3
button1 = self.GetChild("page1_button")
button2 = self.GetChild("page2_button")
button4 = self.GetChild("page4_button")
button1.SetUp()
button2.SetUp()
button4.SetUp()
self.saveName = "lib/FastEquipPage3.pyc"
if os.path.exists(self.saveName):
open(self.saveName, "r").read().split()
else:
open(self.saveName, "w").write("@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@")
def __pag4_button(self):
constInfo.FAST_PAGE = 4
button1 = self.GetChild("page1_button")
button2 = self.GetChild("page2_button")
button3 = self.GetChild("page3_button")
button1.SetUp()
button2.SetUp()
button3.SetUp()
self.saveName = "lib/FastEquipPage4.pyc"
if os.path.exists(self.saveName):
open(self.saveName, "r").read().split()
else:
open(self.saveName, "w").write("@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@\t@")
def __change_button(self):
for i in range(1,14):
if self.tokens[i-1] != "@":
net.SendItemUsePacket(int(self.tokens[i-1]))
def OverInItem(self, slotNumber):
if self.tooltipItem:
self.tooltipItem.SetInventoryItem(int(self.tokens[slotNumber-1]))
def OnOverOutItem(self):
if self.tooltipItem:
self.tooltipItem.HideToolTip()
def SelectItemSlot(self, itemSlotIndex):
isAttached = mouseModule.mouseController.isAttached()
if isAttached:
attachedSlotType = mouseModule.mouseController.GetAttachedType()
attachedSlotPos = mouseModule.mouseController.GetAttachedSlotNumber()
itemIndex = player.GetItemIndex(attachedSlotPos)
itemCount = player.GetItemCount(attachedSlotPos)
item.SelectItem(itemIndex)
itemType = item.GetItemType()
itemSubType = item.GetItemSubType()
if item.IsWearableFlag(item.WEARABLE_BODY):
self.tokens[1-1] = attachedSlotPos
snd.PlaySound("sound/ui/equip_metal_armor.wav")
elif item.IsWearableFlag(item.WEARABLE_HEAD):
self.tokens[2-1] = attachedSlotPos
snd.PlaySound("sound/ui/drop.wav")
elif item.IsWearableFlag(item.WEARABLE_FOOTS):
self.tokens[3-1] = attachedSlotPos
snd.PlaySound("sound/ui/drop.wav")
elif item.IsWearableFlag(item.WEARABLE_WRIST):
self.tokens[4-1] = attachedSlotPos
snd.PlaySound("sound/ui/drop.wav")
elif item.IsWearableFlag(item.WEARABLE_WEAPON):
self.tokens[5-1] = attachedSlotPos
if itemSubType == 2:
snd.PlaySound("sound/ui/equip_bow.wav")
else:
snd.PlaySound("sound/ui/equip_metal_weapon.wav")
elif item.IsWearableFlag(item.WEARABLE_NECK):
self.tokens[6-1] = attachedSlotPos
snd.PlaySound("sound/ui/equip_ring_amulet.wav")
elif item.IsWearableFlag(item.WEARABLE_EAR):
self.tokens[7-1] = attachedSlotPos
snd.PlaySound("sound/ui/equip_ring_amulet.wav")
elif item.IsWearableFlag(item.WEARABLE_SHIELD):
self.tokens[8-1] = attachedSlotPos
snd.PlaySound("sound/ui/drop.wav")
elif item.IsWearableFlag(item.WEARABLE_ARROW):
self.tokens[9-1] = attachedSlotPos
snd.PlaySound("sound/ui/drop.wav")
elif item.GetItemType()==item.ITEM_TYPE_BELT:
self.tokens[10-1] = attachedSlotPos
snd.PlaySound("sound/ui/drop.wav")
elif item.GetItemType()==item.ITEM_TYPE_COSTUME:
self.tokens[11-1] = attachedSlotPos
snd.PlaySound("sound/ui/drop.wav")
elif item.GetItemType()==item.ITEM_TYPE_RING:
self.tokens[12-1] = attachedSlotPos
snd.PlaySound("sound/ui/drop.wav")
elif item.GetItemType()==item.ITEM_TYPE_RING:
self.tokens[13-1] = attachedSlotPos
snd.PlaySound("sound/ui/drop.wav")
elif item.GetItemType()==item.COSTUME_SLOT_HAIR:
self.tokens[13-1] = attachedSlotPos
snd.PlaySound("sound/ui/drop.wav")
else:
return
open(self.saveName, "w").write("%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s" % tuple(self.tokens))
mouseModule.mouseController.DeattachObject()
def OnUpdate(self):
tokens = open(self.saveName, "r").read().split()
self.tokens = tokens
for i in range(1,14):
if tokens[i-1] == "@":
self.wndEquip.SetItemSlot(i, 0, 0)
else:
itemIndex = player.GetItemIndex(int(tokens[i-1]))
if itemIndex != 0:
item.SelectItem(itemIndex)
if i == 1 and item.IsWearableFlag(item.WEARABLE_BODY):
self.wndEquip.SetItemSlot(i, itemIndex, 0)
elif i == 2 and item.IsWearableFlag(item.WEARABLE_HEAD):
self.wndEquip.SetItemSlot(i, itemIndex, 0)
elif i == 3 and item.IsWearableFlag(item.WEARABLE_FOOTS):
self.wndEquip.SetItemSlot(i, itemIndex, 0)
elif i == 4 and item.IsWearableFlag(item.WEARABLE_WRIST):
self.wndEquip.SetItemSlot(i, itemIndex, 0)
elif i == 5 and item.IsWearableFlag(item.WEARABLE_WEAPON):
self.wndEquip.SetItemSlot(i, itemIndex, 0)
elif i == 6 and item.IsWearableFlag(item.WEARABLE_NECK):
self.wndEquip.SetItemSlot(i, itemIndex, 0)
elif i == 7 and item.IsWearableFlag(item.WEARABLE_EAR):
self.wndEquip.SetItemSlot(i, itemIndex, 0)
elif i == 8 and item.IsWearableFlag(item.WEARABLE_SHIELD):
self.wndEquip.SetItemSlot(i, itemIndex, 0)
elif i == 9 and item.IsWearableFlag(item.WEARABLE_ARROW):
self.wndEquip.SetItemSlot(i, itemIndex, 0)
elif i == 10 and item.GetItemType()==item.ITEM_TYPE_BELT:
self.wndEquip.SetItemSlot(i, itemIndex, 0)
elif i == 11 and item.GetItemType()==item.ITEM_TYPE_COSTUME:
self.wndEquip.SetItemSlot(i, itemIndex, 0)
elif i == 12 and item.GetItemType()==item.ITEM_TYPE_RING:
self.wndEquip.SetItemSlot(i, itemIndex, 0)
elif i == 13 and item.GetItemType()==item.EQUIPMENT_UNIQUE1:
self.wndEquip.SetItemSlot(i, itemIndex, 0)
elif i == 14 and item.GetItemType()==item.COSTUME_SLOT_HAIR:
self.wndEquip.SetItemSlot(i, itemIndex, 0)
else:
self.wndEquip.SetItemSlot(i, 0, 0)
self.tokens[i-1] = "@"
open(self.saveName, "w").write("%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s" % tuple(self.tokens))
continue
else:
self.wndEquip.SetItemSlot(i, 0, 0)
def OnPressEscapeKey(self):
self.Close()
snd.PlaySound("sound/ui/click.wav")
return TRUE
# -->