care linie trebuie editata?
prima linie, adica asta.. Lv. am editat-o tot nu merge... a 2a la fel...
care trebuie?
linia aia cu Staff am editat-o si merge... aia de lvl nu merge.. nu se modifica
Cod: Selectaţi tot
void CInstanceBase::UpdateTextTailLevel(DWORD level)Cod: Selectaţi tot
void CInstanceBase::UpdateTextTailLevel(DWORD level)
{
//static D3DXCOLOR s_kLevelColor = D3DXCOLOR(119.0f/255.0f, 246.0f/255.0f, 168.0f/255.0f, 1.0f);
static D3DXCOLOR s_kLevelColor = D3DXCOLOR(152.0f/255.0f, 255.0f/255.0f, 51.0f/255.0f, 1.0f);
char szText[256];
if (IsGameMaster())
sprintf(szText, "[GameMaster [Lv] %d", level);
else if (IsEnemy())
sprintf(szText, "[Lv] %d", level);
else if (IsStone())
sprintf(szText, "[Lv] %d", level);
else if (IsPC())
sprintf(szText, "[Jucator numeserver] [Lv] %d", level);
else
return;
CPythonTextTail::Instance().AttachLevel(GetVirtualID(), szText, s_kLevelColor);
}Cod: Selectaţi tot
s_kLevelColor);
}
if (IsGameMaster())
{
sprintf(szText, "|cFFADFF2F[Lv. %d] |cFF00CCFF [STAFF]", level);
CPythonTextTail::Instance().AttachLevel(GetVirtualID(), szText, s_kLevelColor);
}
else if (!IsGameMaster())
{
sprintf(szText, "|cFFADFF2F[Lv. %d]", level);
CPythonTextTail::Instance().AttachLevel(GetVirtualID(), szText, s_kLevelColor);
}
#else
sprintf(szText, "|cFFCD661D[Lv. %d]|r", level);
CPythonTextTail::Instance().AttachLevel(GetVirtualID(), szText, s_kLevelColor);
#endif
}
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