Am făcut toate sursele și nu pot fi văzute pe brațe.
cineva poate rezolva acest lucru? nu Sysser Cineva ar fi putut fi?
multumesc anticipat


Hi there.boyka1994 scrie:Îmi pare rău, dar nu pot vorbi doar limba engleză în limba maghiară Tundra cum să adăugați propria?
Cod: Selectaţi tot
EFFECT_SABIE,
EFFECT_LAMA,
EFFECT_PUMNALE,
EFFECT_PUMNALE_STANGA,
EFFECT_ARC,
EFFECT_SPADA ,
EFFECT_CLOPOT,
EFFECT_EVANTAI,[RaffaeL] scrie:Hi there.boyka1994 scrie:Îmi pare rău, dar nu pot vorbi doar limba engleză în limba maghiară Tundra cum să adăugați propria?
Here is your solution:
in your instancebase.h find the weapons effect lines, and delete the effect number.
It will be like this:Then save the file, open your VisualStudio, and load the solution (source).Cod: Selectaţi tot
EFFECT_SABIE, EFFECT_LAMA, EFFECT_PUMNALE, EFFECT_PUMNALE_STANGA, EFFECT_ARC, EFFECT_SPADA , EFFECT_CLOPOT, EFFECT_EVANTAI,
Go in instancebase.h, and point the first effect(first weapon), to see the asigned effect number.
In your playersettingsmodule.py(client/root), edit the animated weapon lines, changing the actual efect number, with new defined one(what we seen above in instancebase.h)
Save the file, recompile your launcher, and root.
That's all.
If you don't succed, post here your instancebase.cpp, instancebase.h and playersettingsmodule.py, and I edit that for you.

Why did you double it like this in playersettingmodule.py?What's the point?I don't undestand...boyka1994 scrie:[RaffaeL] scrie:Hi there.boyka1994 scrie:Îmi pare rău, dar nu pot vorbi doar limba engleză în limba maghiară Tundra cum să adăugați propria?
Here is your solution:
in your instancebase.h find the weapons effect lines, and delete the effect number.
It will be like this:Then save the file, open your VisualStudio, and load the solution (source).Cod: Selectaţi tot
EFFECT_SABIE, EFFECT_LAMA, EFFECT_PUMNALE, EFFECT_PUMNALE_STANGA, EFFECT_ARC, EFFECT_SPADA , EFFECT_CLOPOT, EFFECT_EVANTAI,
Go in instancebase.h, and point the first effect(first weapon), to see the asigned effect number.
In your playersettingsmodule.py(client/root), edit the animated weapon lines, changing the actual efect number, with new defined one(what we seen above in instancebase.h)
Save the file, recompile your launcher, and root.
That's all.
If you don't succed, post here your instancebase.cpp, instancebase.h and playersettingsmodule.py, and I edit that for you.
Hi! I don't know how... i copy my files please replace.
mega.nz/#F!u5YCTISY!MHxeLcZicUdTdBKjIuFFXw
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