Tipologie server(PvM / PvP): -
*Resursă folosită: *Link exclusiv J4M* -
*ServerFiles utilizat: -
*Syserr: -
Poză: -
*Detalii suplimentare: Buna seara ! Se poate modifica codul de la nivelul din fata numelui?
Gen de esemplu: Cand sunt pe contul de GM sa pot vedea tuturor nivelul iar cand sunt pe cont de player sa nu pot vedea nivelul nimanui.
Multumesc ! Mai jos aveti functia !
Cod: Selectaţi tot
void CInstanceBase::UpdateTextTailLevel(DWORD level)
{
if (IsGameMaster())
{
//static D3DXCOLOR s_kLevelColor = D3DXCOLOR(119.0f/255.0f, 246.0f/255.0f, 168.0f/255.0f, 1.0f);
static D3DXCOLOR s_kLevelColor = D3DXCOLOR(10.0f / 255.0f, 255.0f / 255.0f, 51.0f / 255.0f, 1.0f);
char szText[256];
sprintf(szText, "[WF2]", level);
CPythonTextTail::Instance().AttachLevel(GetVirtualID(), szText, s_kLevelColor);
}
else if (IsPC())
{
//static D3DXCOLOR s_kLevelColor = D3DXCOLOR(119.0f/255.0f, 246.0f/255.0f, 168.0f/255.0f, 1.0f);
static D3DXCOLOR s_kLevelColor = D3DXCOLOR(152.0f / 255.0f, 255.0f / 255.0f, 51.0f / 255.0f, 1.0f);
char szText[256];
if (IsPC())
{
sprintf(szText, "");
}
CPythonTextTail::Instance().AttachLevel(GetVirtualID(), szText, s_kLevelColor);
}
else if (IsStone())
{
//static D3DXCOLOR s_kLevelColor = D3DXCOLOR(119.0f/255.0f, 246.0f/255.0f, 168.0f/255.0f, 1.0f);
static D3DXCOLOR s_kLevelColor = D3DXCOLOR(152.0f / 255.0f, 255.0f / 255.0f, 51.0f / 255.0f, 1.0f);
char szText[256];
sprintf(szText, "[Stone]&d", level);
CPythonTextTail::Instance().AttachLevel(GetVirtualID(), szText, s_kLevelColor);
}
}




